The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Garanth Hammer
Full Character
Stat Block
--- Garanth Hammer --- Runes: Death Beast Water Type: Player Character Homeland: Esrolia Occupation: Entertainer Initiate of Cult: Foundchild Standard of Living: Free Income: 100 L Ransom: 500 L Description: Garanth Hammer is Candid and Fanatical. He is a Heroic adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 14% Love (Family) 70% Loyalty (City) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Earth 70% Water 80% Darkness 40% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 72% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 15% Charm 20% Dance 80% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 25% Sing 85% Speak (Esrolian) 55% Speak (Heortling) 0% Speak (Tradetalk) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Foundchild) 35% Cult Lore (Orlanth) 0% Customs (Esrolian) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 45% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 55% Sleight 20% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 25% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 50% Battle Axe 35% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 25% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 35% Self Bow 25% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 50% Spirit Magic: Slow (1pts) Mobility (1pts) Speedart (1pts) Disruption (1pts) Multimissile (1pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Small Shield 50% 1D3 SR 7 8/8 HP Fist 35% 1D3 SR 8 0/0 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Garanth Hammer ** Runes: Death Beast Water Homeland: Esrolia, Occupation: Entertainer, Initiate of Cult: Foundchild STR: 8, CON: 11, SIZ: 12, DEX: 14, INT: 15, POW: 15, CHA: 13, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Love (Family) 70%, Loyalty (City) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Reputation 14%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Earth 70%, Water 80%, Darkness 40%, Beast 85%, Death 85%, Skills: Sing 85%, Dance 80%, Jump 72%, Climb 55%, Play Instrument 55%, Speak (Esrolian) 55%, 2H Spear 50%, Farm 50%, Small Shield 50%, Worship (Foundchild) 45%, Spirit Combat 40%, Medium Shield 40%, Homeland Lore (Local) 35%, Fist 35% Spirit Magic: Slow (1pts), Mobility (1pts), Speedart (1pts), Disruption (1pts), Multimissile (1pts) Rune Spells: Draw Beast (1pts), Beastmaster (2pts), Sureshot (1pts) Attacks: Small Shield 50% 1D3 SR 7 8/8 HP Fist 35% 1D3 SR 8 0/0 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,