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Chuntarr
Full Character
Stat Block
--- Chuntarr --- Runes: Air Man Fertility Type: Player Character Homeland: Prax: Pol-Joni Occupation: Light Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 18 (90%) Size: 11 (55%) Dexterity: 17 (85%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 70% Love (Family) 70% Loyalty (Tribe) 70% Devotion (Storm Bull) 60% Honor 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Earth 45% Fire/Sky 40% Air 95% Power Runes: Truth 50% Movement 50% Disorder 50% Illusion 50% Fertility 75% Man 75% Beast 25% Stasis 50% Death 25% Harmony 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 49% Drive (Chariot) 20% Jump 66% Ride (Horse) 100% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 55% Intrigue 10% Orate 15% Sing 25% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 30% Battle 45% Celestial Lore 10% Cult Lore (Storm Bull) 20% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 35% Game 20% Herd 40% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 40% Plant Lore 10% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Chaos 65% Spirit Combat 50% Worship (Storm Bull) 35% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 95% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 55% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 100% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 75% Small Shield 35% Spirit Magic: Ignite (0pts) Mobility (0pts) Bladesharp (0pts) Fanaticism (0pts) Protection (0pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Melee Attacks: Lance 55% 1D10+1+1D4 SR 3 10/10 HP Dagger 45% 1D4+2+1D4 SR 7 6/6 HP Broadsword 95% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 100% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Chuntarr ** Runes: Air Man Fertility Homeland: Prax: Pol-Joni, Occupation: Light Cavalry, Initiate of Cult: Storm Bull STR: 19, CON: 18, SIZ: 11, DEX: 17, INT: 14, POW: 11, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Love (Family) 70%, Loyalty (Tribe) 70%, Devotion (Storm Bull) 60%, Honor 60%, Reputation 10%, Hate (Chaos) 70%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 95%, Earth 45%, Fire/Sky 40%, Man 75%, Disorder 50%, Illusion 50%, Fertility 75%, Beast 25%, Stasis 50%, Death 25%, Harmony 50%, Truth 50%, Movement 50%, Skills: Composite Bow 100%, Ride (Horse) 100%, Broadsword 95%, Medium Shield 75%, Jump 66%, Sense Chaos 65%, Lance 55%, Climb 55%, Speak (Praxian) 55%, Intimidate 55%, Spirit Combat 50%, Dodge 49%, Battle 45%, Dagger 45% Spirit Magic: Ignite (0pts), Mobility (0pts), Bladesharp (0pts), Fanaticism (0pts), Protection (0pts) Rune Spells: Berserker (2pts), Face Chaos (1pts) Attacks: Dagger 45% 1D4+2+1D4 SR 7 6/6 HP Broadsword 95% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Lance 55% 1D10+1+1D4 SR 3 10/10 HP Composite Bow 100% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,