The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Orlorste Sheperd-Water
Full Character
Stat Block
--- Orlorste Sheperd-Water --- Runes: Death Movement Air Type: Player Character Homeland: Yellow Elf Occupation: Merchant Initiate of Cult: Issaries Standard of Living: Free Income: 500 L Ransom: 500 L Description: Orlorste Sheperd-Water is Sloppy and Faithful. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 14 (70%) Size: 10 (50%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 17% Hate (Mostali) 60% Loyalty (Tribe) 60% Loyalty (Forest) 60% Loyalty (Temple) 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 80% Power Runes: Movement 85% Death 85% Plant 10% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 100% Dodge 35% Drive (Chariot) 10% Jump 75% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 35% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 60% Speak (Heortling) 10% Speak (Tradetalk) 30% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Issaries) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 55% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Elf) 30% Lore (Local) 20% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 80% Read/Write (Old Tarsh) 80% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Issaries) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Elfsense 40% Insight (Human) 35% Insight (Species) 25% Listen 60% Scan 30% Search 30% Track 30% **Stealth (+10%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 40% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Detect Enemies (1pts) Glue (1pts) Farsee (2pts) Repair (1pts) Glamour (2pts) Rune Spells: Passage (1pts) Path Watch (2pts) Spell Trading (2pts) Melee Attacks: Fist 35% 1D3 SR 8 0/0 HP Small Shield 35% 1D3 SR 7 8/8 HP Ranged Attacks: Elf Bow 40% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Orlorste Sheperd-Water ** Runes: Death Movement Air Homeland: Yellow Elf, Occupation: Merchant, Initiate of Cult: Issaries STR: 11, CON: 14, SIZ: 10, DEX: 15, INT: 14, POW: 12, CHA: 11, Derived Stats: Magic Points: 12, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Uz) 60%, Reputation 17%, Hate (Mostali) 60%, Loyalty (Tribe) 60%, Loyalty (Forest) 60%, Loyalty (Temple) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Air 80%, Darkness 40%, Movement 85%, Death 85%, Plant 10%, Skills: Climb 100%, Plant Lore 80%, Read/Write (Old Tarsh) 80%, Jump 75%, Sing 60%, Listen 60%, Spirit Combat 60%, Evaluate 55%, Manage Household 55%, Elfsense 40%, Elf Bow 40%, Move Quietly 35%, Fist 35%, Small Shield 35% Spirit Magic: Farsee (2pts), Repair (1pts), Glamour (2pts), Detect Enemies (1pts), Glue (1pts) Rune Spells: Spell Trading (2pts), Passage (1pts), Path Watch (2pts) Attacks: Fist 35% 1D3 SR 8 0/0 HP Small Shield 35% 1D3 SR 7 8/8 HP Elf Bow 40% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,