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Yaninna the Kananda
Full Character
Stat Block
--- Yaninna the Kananda --- Runes: Death Disorder Darkness Type: Player Character Homeland: Prax: Pol-Joni Occupation: Assistant Shaman Initiate of Cult: Foundchild Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Yaninna the Kananda is Gullible and Effervescent. She is a Heroic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 19 (95%) Power: 16 (80%) Charisma: 12 (60%) Derived Stats: Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaman) 60% Loyalty (Temple) 60% Reputation 9% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Air 50% Darkness 80% Fire/Sky 60% Power Runes: Death 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 50% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Spiritspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Foundchild) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Pol-Joni) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 45% Homeland Lore (Local) 50% Library Use 0% Lore (Animal) 25% Lore (Local) 0% Lore (Plant) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 105% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 100% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Foundchild) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 90% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 35% Dagger 45% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 25% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 25% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 50% Small Shield 25% Spirit Magic: Mobility (1pts) Speedart (1pts) Disruption (1pts) Multimissile (1pts) Slow (1pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Broadsword 35% 1D8+1 SR 6 12/12 HP Medium Shield 50% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Yaninna the Kananda ** Runes: Death Disorder Darkness Homeland: Prax: Pol-Joni, Occupation: Assistant Shaman, Initiate of Cult: Foundchild STR: 9, CON: 14, SIZ: 15, DEX: 10, INT: 19, POW: 16, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Temple) 60%, Reputation 9%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Air 50%, Darkness 80%, Fire/Sky 60%, Disorder 85%, Death 85%, Skills: Peaceful Cut 105%, Spirit Combat 100%, Track 90%, Speak (Praxian) 55%, Homeland Lore (Local) 50%, Ride (Horse) 50%, Medium Shield 50%, Herd 45%, Dagger 45%, Climb 40%, Crossbows 35%, Scan 35%, Search 35%, Listen 35% Spirit Magic: Slow (1pts), Mobility (1pts), Speedart (1pts), Disruption (1pts), Multimissile (1pts) Rune Spells: Beastmaster (2pts), Sureshot (1pts), Draw Beast (1pts) Attacks: Broadsword 35% 1D8+1 SR 6 12/12 HP Medium Shield 50% 1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,