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Mavik
Full Character
Stat Block
--- Mavik --- Runes: Fire/Sky Man Truth Type: Player Character Homeland: Sun Dome Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 14 (70%) Constitution: 17 (85%) Size: 18 (90%) Dexterity: 14 (70%) Intelligence: 20 (100%) Power: 14 (70%) Charisma: 13 (65%) Derived Stats: Hit Points: 19 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Sun Dome Temple) 60% Hate 60% Honor 90% Devotion 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Water 30% Fire/Sky 90% Air 50% Power Runes: Stasis 50% Movement 50% Man 80% Disorder 50% Illusion 20% Truth 80% Harmony 50% Fertility 50% Beast 20% Death 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 28% Drive (Chariot) 5% Jump 42% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 45% Speak (Firespeech) 30% Speak (Flamespeech) 45% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 50% Celestial Lore 35% Cult Lore (Yelmalio) 25% Customs (Sundome) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Yelmalio) 80% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 70% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 95% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 45% Battle Axe 25% Broadsword 25% Dagger 35% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 40% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 70% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 105% Medium Shield 40% Small Shield 30% Spirit Magic: Heal (4pts) Light (1pts) Farsee (2pts) Disruption (1pts) Multimissile (3pts) Rune Spells: Sunbright (2pts) Catseye (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 7 6/6 HP Shortsword 40% 1D6+1+1D4 SR 6 12/12 HP Large Shield 105% 1D6+1D4 SR 6 16/16 HP 1H Short Spear 95% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Mavik ** Runes: Fire/Sky Man Truth Homeland: Sun Dome, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 14, CON: 17, SIZ: 18, DEX: 14, INT: 20, POW: 14, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 19, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Honor 90%, Devotion 60%, Reputation 10%, Love (Family) 60%, Loyalty (Sun Dome Temple) 60%, Hate 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Water 30%, Fire/Sky 90%, Air 50%, Disorder 50%, Movement 50%, Man 80%, Illusion 20%, Death 50%, Truth 80%, Harmony 50%, Fertility 50%, Beast 20%, Stasis 50%, Skills: Large Shield 105%, 1H Spear 95%, Worship (Yelmalio) 80%, Scan 70%, Javelin 70%, Listen 55%, Battle 50%, Farm 45%, Sing 45%, Speak (Flamespeech) 45%, 2H Spear 45%, Jump 42%, Crossbows 40%, Climb 40% Spirit Magic: Heal (4pts), Light (1pts), Farsee (2pts), Disruption (1pts), Multimissile (3pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 35% 1D4+2+1D4 SR 7 6/6 HP Shortsword 40% 1D6+1+1D4 SR 6 12/12 HP Large Shield 105% 1D6+1D4 SR 6 16/16 HP 1H Short Spear 95% 1D6+1+1D4 SR 5 10/10 HP Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,