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Entarmaststansdottir
Full Character
Stat Block
--- Entarmaststansdottir --- Runes: Harmony Fertility Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Fisher Initiate of Cult: Yelm Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Entarmaststansdottir is Tacky and Shifty. She is a Heroic adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 11 (55%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 9% Love (Family) 70% Loyalty (Clan) 70% Loyalty (Shaker Temple) 60% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Darkness 40% Fire/Sky 80% Moon 10% Power Runes: Fertility 85% Harmony 85% Condition Runes: Skills: **Agility (+0%)** Boat 35% Climb 65% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 70% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 65% Speak (Firespeech) 35% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 45% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 30% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 30% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 50% Small Shield 20% Spirit Magic: Multimissile (10pts) Rune Spells: Command (2pts) Sureshot (1pts) Dismiss Fire Elemental (1pts) Melee Attacks: 1H Short Spear 45% 1D6+1 SR 7 10/10 HP Medium Shield 50% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Entarmaststansdottir ** Runes: Harmony Fertility Fire/Sky Homeland: Lunar Tarsh, Occupation: Fisher, Initiate of Cult: Yelm STR: 7, CON: 13, SIZ: 13, DEX: 11, INT: 16, POW: 11, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 9%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Shaker Temple) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 60%, Darkness 40%, Fire/Sky 80%, Harmony 85%, Fertility 85%, Skills: Swim 70%, Climb 65%, Sing 65%, Spirit Combat 60%, Speak (New Pelorian) 50%, Farm 50%, Medium Shield 50%, Scan 50%, 1H Spear 45%, Large Shield 35%, Boat 35%, Homeland Lore (Local) 35%, Lore (River) 35%, Speak (Firespeech) 35% Spirit Magic: Multimissile (10pts) Rune Spells: Command (2pts), Sureshot (1pts), Dismiss Fire Elemental (1pts) Attacks: Medium Shield 50% 1D4 SR 8 12/12 HP 1H Short Spear 45% 1D6+1 SR 7 10/10 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,