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Grimsey
Full Character
Stat Block
--- Grimsey --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Aldrya Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 18 (90%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 15 (75%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Love (Family) 90% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Lizardmen) 90% Devotion (Aldrya) 60% Reputation 5% **Cults: Aldrya - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Water 10% Fire/Sky 40% Air 90% Power Runes: Truth 50% Stasis 25% Beast 75% Disorder 50% Illusion 50% Death 50% Movement 75% Harmony 50% Fertility 50% Man 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 105% Dodge 40% Drive (Chariot) 15% Jump 55% Ride (Horse) 15% Ride (25) 30% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 45% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Aldrya) 20% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 70% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Aldrya) 30% **Manipulation (+10%)** Conceal 35% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 45% **Stealth (+0%)** Hide 55% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 55% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 55% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (2pts) Speedart (1pts) Melee Attacks: Broadsword 35% 1D8+1+1D4 SR 6 12/12 HP 1H Battle Axe 55% 1D8+2+1D4 SR 7 8/8 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Grimsey ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Aldrya STR: 18, CON: 14, SIZ: 13, DEX: 15, INT: 12, POW: 13, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Lizardmen) 90%, Devotion (Aldrya) 60%, Reputation 5%, Love (Family) 90%, Cults: Aldrya - Initiate - Rune Points: 3 Runes: Earth 40%, Water 10%, Fire/Sky 40%, Air 90%, Beast 75%, Truth 50%, Stasis 25%, Death 50%, Disorder 50%, Illusion 50%, Movement 75%, Man 25%, Harmony 50%, Fertility 50%, Skills: Climb 105%, Plant Lore 70%, Hide 55%, Composite Bow 55%, Battle Axe 55%, Jump 55%, Speak (Heortling) 50%, Animal Lore 45%, Track 45%, Medium Shield 40%, Spirit Combat 40%, Dodge 40%, Grapple 35%, Listen 35% Spirit Magic: Heal (2pts), Speedart (1pts) Attacks: 1H Battle Axe 55% 1D8+2+1D4 SR 7 8/8 HP Broadsword 35% 1D8+1+1D4 SR 6 12/12 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,