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Leikar Barlessa Key-Wind
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--- Leikar Barlessa Key-Wind --- Runes: Death Disorder Water Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Foundchild Standard of Living: Free Income: 60 L Ransom: 500 L Description: Leikar Barlessa Key-Wind is Appreciative and Stern. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 13 (65%) Size: 18 (90%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 18% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Air 50% Water 80% Darkness 60% Power Runes: Disorder 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 32% Drive (Chariot) 5% Jump 73% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 105% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 15% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Foundchild) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 25% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 35% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 55% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 40% Small Shield 25% Spirit Magic: Mobility (1pts) Speedart (1pts) Disruption (1pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 6 6/6 HP Large Shield 85% 1D6+1D4 SR 5 16/16 HP Ranged Attacks: Thrown Javelin 55% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Leikar Barlessa Key-Wind ** Runes: Death Disorder Water Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Foundchild STR: 13, CON: 13, SIZ: 18, DEX: 16, INT: 16, POW: 10, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Temple) 60%, Reputation 18%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Water 80%, Darkness 60%, Air 50%, Disorder 85%, Death 85%, Skills: Sing 105%, Large Shield 85%, Dagger 85%, Jump 73%, Javelin 55%, Battle 55%, Listen 50%, Medium Shield 40%, Climb 40%, Scan 40%, Farm 35%, Quarterstaff 35%, Crossbows 35%, Grapple 35% Spirit Magic: Disruption (1pts), Mobility (1pts), Speedart (1pts) Rune Spells: Beastmaster (2pts), Sureshot (1pts), Draw Beast (1pts) Attacks: Dagger 85% 1D4+2+1D4 SR 6 6/6 HP Large Shield 85% 1D6+1D4 SR 5 16/16 HP Thrown Javelin 55% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,