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Seredovar Broth-wing
Full Character
Stat Block
--- Seredovar Broth-wing --- Runes: Air Harmony Death Type: Player Character Homeland: Sartar Occupation: Fisher Initiate of Cult: Storm Bull Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Seredovar Broth-wing is Cold and Horrible. They is a Heroic adventurer. (They/Them) Stats: Strength: 14 (70%) Constitution: 18 (90%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 12 (60%) Power: 15 (75%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 19 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 8% Hate (Chaos) 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Air 90% Power Runes: Death 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 50% Climb 70% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 15% Swim 75% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 30% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (River) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 55% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 45% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 30% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 70% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 70% Small Shield 20% Spirit Magic: Detect Enemies (1pts) Heal (7pts) Fanaticism (1pts) Rune Spells: Face Chaos (1pts) Impede Chaos (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Fist 30% 1D3+1D4 SR 8 0/0 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 2 6/6 HP (13-15) - R Arm Armor: 2 6/6 HP (12) - Chest Armor: 2 8/8 HP (9-11) - Abdomen Armor: 2 7/7 HP (5-8) - L Leg Armor: 2 7/7 HP (1-4) - R Leg Armor: 2 7/7 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Seredovar Broth-wing ** Runes: Air Harmony Death Homeland: Sartar, Occupation: Fisher, Initiate of Cult: Storm Bull STR: 14, CON: 18, SIZ: 13, DEX: 13, INT: 12, POW: 15, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 19, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Reputation 8%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Death 85%, Harmony 85%, Skills: Swim 75%, Medium Shield 70%, Javelin 70%, Climb 70%, Worship (Storm Bull) 55%, Jump 54%, Boat 50%, Spirit Combat 50%, Scan 45%, Dodge 31%, Cult Lore (Storm Bull) 30%, Large Shield 30%, 1H Spear 30%, Farm 30% Spirit Magic: Heal (7pts), Fanaticism (1pts), Detect Enemies (1pts) Rune Spells: Impede Chaos (1pts), Dismiss Air Elemental (1pts), Face Chaos (1pts) Attacks: Fist 30% 1D3+1D4 SR 8 0/0 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 2 6/6 HP (13-15) - R Arm Armor: 2 6/6 HP (12) - Chest Armor: 2 8/8 HP (9-11) - Abdomen Armor: 2 7/7 HP (5-8) - L Leg Armor: 2 7/7 HP (1-4) - R Leg Armor: 2 7/7 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,