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Saliastgian Many-Keep-Water
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--- Saliastgian Many-Keep-Water --- Runes: Man Fertility Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Fisher Initiate of Cult: Pavis Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Saliastgian Many-Keep-Water is Punctilious and Focused. They is a Heroic adventurer. (They/Them) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 13 (65%) Power: 10 (50%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Reputation 14% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: Pavis - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Air 50% Earth 80% Power Runes: Fertility 85% Man 85% Condition Runes: Skills: **Agility (+5%)** Boat 50% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Bison) 55% Ride (Horse) 10% Swim 75% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 10% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 35% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Pavis) 20% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 30% Lore (Local) 0% Lore (River) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 15% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Pavis) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Masonary (Stone) 137% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 35% 1H Mace 25% 1H Spear 25% 2H Axe 55% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 30% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 35% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 45% Small Shield 25% Spirit Magic: Glue (1pts) Heal (2pts) Bludgeon (2pts) Strength (2pts) Rune Spells: Sanctify (2pts) Spirit Block (1pts) Summon Darkness Elemental (Small) (1pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Great Axe 55% 2D6+2+1D4 SR 6 10/10 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Saliastgian Many-Keep-Water ** Runes: Man Fertility Earth Homeland: Prax: Bison Riders, Occupation: Fisher, Initiate of Cult: Pavis STR: 14, CON: 13, SIZ: 14, DEX: 14, INT: 13, POW: 10, CHA: 10, Derived Stats: Magic Points: 10, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 14%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Pavis - Initiate - Rune Points: 3 Runes: Darkness 60%, Air 50%, Earth 80%, Man 85%, Fertility 85%, Skills: Masonary (Stone) 137%, Swim 75%, Climb 55%, Ride (Bison) 55%, 2H Axe 55%, Speak (Praxian) 50%, Boat 50%, Jump 47%, Medium Shield 45%, Spirit Combat 40%, Herd 40%, Scan 40%, Homeland Lore (Local) 35%, Crossbows 35% Spirit Magic: Glue (1pts), Heal (2pts), Bludgeon (2pts), Strength (2pts) Rune Spells: Sanctify (2pts), Spirit Block (1pts), Summon Darkness Elemental (Small) (1pts) Attacks: Great Axe 55% 2D6+2+1D4 SR 6 10/10 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,