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Tomas
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Stat Block
--- Tomas --- Runes: Illusion Movement Moon Type: Player Character Homeland: Lunar Tarsh Occupation: Thief Initiate of Cult: Eurmal Standard of Living: Poor Income: 30 L Ransom: 250 L Description: 5'8" 160lbs Athletic frame and youthful appearance. hair brown, blue eyes. easy going demeanor, hides a very calculating individual. He was born in Old Tarsh, but during the upheavals of war, his family was forced to move and settle in Pavis. His family saw little of the conflicts that took place after, but when he was of age, he was conscripted and saw some war as the Lunars were pushed out of Esrolia and later Sartar, he also found himself fending off attacks from the Prax nomad tribes when Pavis rebelled against the Lunar empire. He left the army and to survive the lean times he stole what he needed to keep himself and his family alive, though it damaged his relations with what remained of his clan. He has taken to thieving to maintain a decent standard of living, but he is also eyeing up the ruins of Big Rubble. He has heard tales of Griselda and her band and hopes to set up his own crew. Stats: Strength: 14 (70%) Constitution: 16 (80%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 18 (90%) Power: 18 (90%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Gang) 60% Hate (Authority) 60% Loyalty (White Bull) 60% Hate (Chaos) 60% Loyalty (Clan) 40% Loyalty (Pavis) 60% Loyalty (Shaker Temple) 70% Reputation 15% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 50% Moon 70% Earth 60% Power Runes: Stasis 25% Illusion 75% Fertility 50% Man 50% Death 50% Truth 25% Movement 75% Beast 50% Harmony 50% Disorder 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 77% Drive (Chariot) 15% Jump 58% Ride (Horse) 15% Swim 25% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 50% Dance 30% Disguise 50% Fast Talk 85% Intimidate 30% Intrigue 35% Orate 25% Sing 25% Speak (New Pelorian) 65% Speak (Tarshite) 45% Speak (Tradetalk) 35% **Knowledge (+15%)** Animal Lore 20% Battle 35% Celestial Lore 25% Cult Lore (Eurmal) 30% Customs (Lunar Provincial) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 50% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 45% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 25% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Spirit Combat 45% Worship (Eurmal) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 45% Play Instrument 25% Sleight 60% **Perception (+15%)** Insight (Species) 60% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+10%)** Hide 55% Move Quietly 50% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 40% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 40% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 75% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 50% Medium Shield 45% Small Shield 35% Spirit Magic: Ignite (0pts) Glamour (0pts) Mobility (0pts) Detect Enemies (0pts) Rune Spells: Reflection (1pts) Illusory Sight (1pts) Illusory Motion (1pts) Melee Attacks: Broadsword 30% 1D8+1+1D4 SR 5 12/12 HP Dagger-axe 45% 3D6+1D4 SR 4 10/10 HP Large Shield 50% 1D6+1D4 SR 6 16/16 HP Fist 45% 1D3+1D4 SR 7 0/0 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 1400 Lunars Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Tomas ** Runes: Illusion Movement Moon Homeland: Lunar Tarsh, Occupation: Thief, Initiate of Cult: Eurmal STR: 14, CON: 16, SIZ: 12, DEX: 16, INT: 18, POW: 18, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Gang) 60%, Hate (Authority) 60%, Loyalty (White Bull) 60%, Reputation 15%, Loyalty (Clan) 40%, Loyalty (Pavis) 60%, Loyalty (Shaker Temple) 70%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Earth 60%, Fire/Sky 50%, Moon 70%, Man 50%, Death 50%, Truth 25%, Movement 75%, Beast 50%, Harmony 50%, Disorder 50%, Stasis 25%, Illusion 75%, Fertility 50%, Skills: Fast Talk 85%, Dodge 77%, Composite Bow 75%, Speak (New Pelorian) 65%, Insight (Species) 60%, Sleight 60%, Climb 60%, Jump 58%, Hide 55%, Large Shield 50%, Farm 50%, Charm 50%, Move Quietly 50%, Disguise 50% Spirit Magic: Detect Enemies (0pts), Ignite (0pts), Glamour (0pts), Mobility (0pts) Rune Spells: Reflection (1pts), Illusory Sight (1pts), Illusory Motion (1pts) Attacks: Dagger-axe 45% 3D6+1D4 SR 4 10/10 HP Large Shield 50% 1D6+1D4 SR 6 16/16 HP Fist 45% 1D3+1D4 SR 7 0/0 HP Broadsword 30% 1D8+1+1D4 SR 5 12/12 HP Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 1400 Lunars, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,