The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Kendestra
Full Character
Stat Block
--- Kendestra --- Runes: Air Movement Man Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kendestra is Combative and Rebellious. She is a Heroic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 6 (30%) Size: 11 (55%) Dexterity: 14 (70%) Intelligence: 10 (50%) Power: 12 (60%) Charisma: 16 (80%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 6 Healing Rate: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 16% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 90% Moon 60% Power Runes: Man 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 75% Sing 45% Speak (Heortling) 0% Speak (Stormspeech) 40% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 15% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 75% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 35% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 75% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Protection (4pts) Strength (2pts) Bladesharp (1pts) Demoralize (2pts) Fanaticism (1pts) Rune Spells: Shield (1pts) Lightning (1pts) Summons of Evil (3pts) Melee Attacks: 1H Battle Axe 75% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 75% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 2/2 HP (16-18) - L Arm Armor: 7 1/1 HP (13-15) - R Arm Armor: 7 1/1 HP (12) - Chest Armor: 7 3/3 HP (9-11) - Abdomen Armor: 7 2/2 HP (5-8) - L Leg Armor: 7 2/2 HP (1-4) - R Leg Armor: 7 2/2 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Kendestra ** Runes: Air Movement Man Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 6, SIZ: 11, DEX: 14, INT: 10, POW: 12, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 6, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 Passions: Honor 60%, Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 90%, Moon 60%, Darkness 40%, Man 85%, Movement 85%, Skills: Medium Shield 85%, Javelin 75%, Orate 75%, Battle Axe 75%, Jump 47%, Sing 45%, Climb 45%, Speak (Stormspeech) 40%, Battle 40%, Listen 35%, Pike 35%, Spirit Combat 35%, Scan 35%, Dodge 33% Spirit Magic: Strength (2pts), Bladesharp (1pts), Demoralize (2pts), Fanaticism (1pts), Protection (4pts) Rune Spells: Summons of Evil (3pts), Shield (1pts), Lightning (1pts) Attacks: 1H Battle Axe 75% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 75% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 2/2 HP (16-18) - L Arm Armor: 7 1/1 HP (13-15) - R Arm Armor: 7 1/1 HP (12) - Chest Armor: 7 3/3 HP (9-11) - Abdomen Armor: 7 2/2 HP (5-8) - L Leg Armor: 7 2/2 HP (1-4) - R Leg Armor: 7 2/2 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,