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Cuccumiss
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Stat Block
--- Cuccumiss --- Runes: Fire/Sky Man Air Type: Player Character Homeland: Sun Dome Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: geases: non mangiare carne di uccelli, non fare il bagno, mai usare scudi piccoli. gifts: metà danno da qualunque forma di fuoco; +1 int o size per ogni gease. spirito: dispel magic (3) - sthrenght (3)- Befuddle (2) e ignite (1) Stats: Strength: 17 (85%) Constitution: 17 (85%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 11 (55%) Charisma: 8 (40%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Ground: 8 Ground: 8 Ground: 8 Ground: 8 Ground: 8 Ground: 8 Ground: 8 Ground: 8 Ground: 8 Ground: 8 Passions & Reputations: Loyalty (Sundome) 100% Devotion (Sundome) 100% Loyalty (Sun Dome Temple) 100% Honor 100% Reputation 25% Hate (Chaos) 100% Love (Family) 100% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 100% Air 60% Power Runes: Truth 55% Harmony 50% Illusion 45% Death 25% Stasis 50% Fertility 45% Beast 25% Disorder 50% Movement 50% Man 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 35% Intrigue 10% Orate 10% Sing 35% Speak (Firespeech) 20% Speak (Flamespeech) 100% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 50% Celestial Lore 35% Cult Lore (Orlanth) 20% Cult Lore (Yelmalio) 40% Customs (Sundome) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 55% Game 25% Herd 15% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Yelmalio) 70% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 40% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 50% Battle Axe 30% Broadsword 30% Dagger 40% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 125% Lance 25% Pike 145% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 100% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 140% Medium Shield 45% Small Shield 35% Melee Attacks: Pike 145% 2D6+1+1D4 SR 3 12/12 HP Large Shield 140% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Composite Bow 100% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: History: 500 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L History: 500 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L History: 500 Lunars History: 500 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L History: 500 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L History: 500 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Cuccumiss ** Runes: Fire/Sky Man Air Homeland: Sun Dome, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 17, CON: 17, SIZ: 15, DEX: 13, INT: 17, POW: 11, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 11, Movement- Ground: 8, Ground: 8, Ground: 8, Ground: 8, Ground: 8, Ground: 8, Ground: 8, Ground: 8, Ground: 8, Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Hate (Chaos) 100%, Love (Family) 100%, Loyalty (Sundome) 100%, Devotion (Sundome) 100%, Loyalty (Sun Dome Temple) 100%, Honor 100%, Reputation 25%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 100%, Air 60%, Harmony 50%, Illusion 45%, Beast 25%, Death 25%, Stasis 50%, Fertility 45%, Movement 50%, Man 75%, Disorder 50%, Truth 55%, Skills: Pike 145%, Large Shield 140%, Kopis 125%, Composite Bow 100%, Speak (Flamespeech) 100%, Worship (Yelmalio) 70%, First Aid 55%, 2H Spear 50%, Climb 50%, Battle 50%, Jump 49%, Listen 45%, Grapple 45%, Fist 45% Attacks: Pike 145% 2D6+1+1D4 SR 3 12/12 HP Large Shield 140% 1D6+1D4 SR 6 16/16 HP Composite Bow 100% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: History: 500 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L, History: 500 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L, History: 500 Lunars, History: 500 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L, History: 500 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L, History: 500 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,