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Polando
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--- Polando --- Runes: Earth Illusion Movement Type: Player Character Homeland: Old Tarsh Occupation: Entertainer Initiate of Cult: Engizi Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 18 (90%) Dexterity: 17 (85%) Intelligence: 18 (90%) Power: 17 (85%) Charisma: 20 (100%) Derived Stats: Hit Points: 17 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Love 60% Loyalty (Shaker Temple) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate 60% Honor 60% Loyalty 60% Devotion 60% Reputation 98% Loyalty (Temple) 60% **Cults: Engizi - Initiate - Rune Points: 3 Elemental Runes: Earth 100% Water 55% Darkness 20% Power Runes: Man 50% Death 50% Movement 75% Stasis 25% Harmony 50% Disorder 50% Illusion 80% Fertility 50% Truth 20% Beast 50% Condition Runes: Skills: **Agility (+10%)** Boat 60% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (10) 20% Swim 60% **Communication (+20%)** Act 25% Art 25% Bargain 25% Charm 35% Dance 65% Disguise 25% Fast Talk 25% Intimidate 35% Intrigue 25% Orate 40% Sing 95% Speak (Heortling) 0% Speak (20) 50% Speak (Boatspeech) 55% Speak (Tarshite) 70% Speak (Tradetalk) 30% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Engizi) 30% Customs (Heortling) 0% Customs (15) 25% Customs (Tarshite) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 40% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (20) 25% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 20% Treat Poison 20% **Magic (+15%)** Meditate 30% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Engizi) 35% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 60% Sleight 35% **Perception (+15%)** Insight (Species) 35% Insight (Human) 45% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 40% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 50% Broadsword 45% Dagger 75% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 30% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 55% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 50% Medium Shield 65% Small Shield 40% Spirit Magic: Mobility (0pts) Extinguish (0pts) Detect Enemies (0pts) Heal (0pts) Shimmer (0pts) Rune Spells: Dismiss Water Elemental (1pts) Strongnet (2pts) Fireshield (2pts) Breath Air/Water (1pts) Summon Water Elemental (1pts) Melee Attacks: Fist 50% 1D3+1D4 SR 6 0/0 HP Kick 40% 1D6+1D4 SR 6 0/0 HP Dagger 75% 1D4+2+1D4 SR 6 6/6 HP Medium Shield 65% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Thrown Dagger 30% 1D4+1D2 SR 1 6/6 HP Rng 20 Thrown Javelin 55% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 25 7/7 HP (9-11) - Abdomen Armor: 15 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 250 Lunars Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Polando ** Runes: Earth Illusion Movement Homeland: Old Tarsh, Occupation: Entertainer, Initiate of Cult: Engizi STR: 12, CON: 14, SIZ: 18, DEX: 17, INT: 18, POW: 17, CHA: 20, Derived Stats: Hit Points: 17, Magic Points: 17, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Love 60%, Loyalty (Shaker Temple) 60%, Hate 60%, Honor 60%, Loyalty 60%, Devotion 60%, Reputation 98%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Engizi - Initiate - Rune Points: 3 Runes: Earth 100%, Water 55%, Darkness 20%, Beast 50%, Man 50%, Death 50%, Movement 75%, Stasis 25%, Harmony 50%, Disorder 50%, Illusion 80%, Fertility 50%, Truth 20%, Skills: Sing 95%, Dagger 75%, Speak (Tarshite) 70%, Dance 65%, Medium Shield 65%, Jump 61%, Play Instrument 60%, Swim 60%, Survival 60%, Spirit Combat 60%, Boat 60%, Javelin 55%, Speak (Boatspeech) 55%, Battle Axe 50% Spirit Magic: Detect Enemies (0pts), Heal (0pts), Shimmer (0pts), Mobility (0pts), Extinguish (0pts) Rune Spells: Strongnet (2pts), Fireshield (2pts), Breath Air/Water (1pts), Summon Water Elemental (1pts), Dismiss Water Elemental (1pts) Attacks: Fist 50% 1D3+1D4 SR 6 0/0 HP Kick 40% 1D6+1D4 SR 6 0/0 HP Dagger 75% 1D4+2+1D4 SR 6 6/6 HP Medium Shield 65% 1D4+1D4 SR 5 12/12 HP Thrown Dagger 30% 1D4+1D2 SR 1 6/6 HP Rng 20 Thrown Javelin 55% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 25 7/7 HP (9-11) - Abdomen Armor: 15 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 250 Lunars, Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,