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Sarangian the Drunk
Full Character
Stat Block
--- Sarangian the Drunk --- Runes: Movement Death Water Type: Player Character Homeland: Lunar Tarsh Occupation: Assistant Shaman Initiate of Cult: Seven Mothers Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Sarangian the Drunk is Passive-Aggressive and Witty. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 9 (45%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Shaman) 60% Loyalty (Red Emperor) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Water 60% Air 40% Moon 10% Earth 20% Power Runes: Movement 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 60% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Spiritspeech) 20% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 10% Spirit Lore 20% Spirit Travel 20% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 50% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 35% Small Shield 25% Spirit Magic: Heal (5pts) Shimmer (4pts) Befuddle (2pts) Rune Spells: Summon Moon Elemental (1pts) Melee Attacks: Long Spear 50% 1D10+1+1D4 SR 3 10/10 HP Large Shield 40% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Sarangian the Drunk ** Runes: Movement Death Water Homeland: Lunar Tarsh, Occupation: Assistant Shaman, Initiate of Cult: Seven Mothers STR: 10, CON: 9, SIZ: 15, DEX: 13, INT: 14, POW: 12, CHA: 10, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Clan) 60%, Loyalty (Shaman) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Reputation 5%, Love (Family) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Air 40%, Moon 10%, Earth 20%, Water 60%, Movement 75%, Death 75%, Skills: Spirit Combat 75%, Speak (New Pelorian) 70%, Sing 60%, Climb 55%, Jump 54%, 2H Spear 50%, Farm 40%, Large Shield 40%, Crossbows 35%, Medium Shield 35%, Dagger 35%, Cult Lore (Seven Mothers) 35%, Grapple 35%, Fist 35% Spirit Magic: Heal (5pts), Shimmer (4pts), Befuddle (2pts) Rune Spells: Summon Moon Elemental (1pts) Attacks: Long Spear 50% 1D10+1+1D4 SR 3 10/10 HP Large Shield 40% 1D6+1D4 SR 6 16/16 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,