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Kenir the Uprighter
Full Character
Stat Block
--- Kenir the Uprighter --- Runes: Harmony Illusion Darkness Type: Player Character Homeland: Durulz (Ducks) Occupation: Bandit Initiate of Cult: Argan Argar Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Kenir the Uprighter is Industrious and Thankless. She is a Heroic adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 13 (65%) Size: 7 (35%) Dexterity: 18 (90%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Argan Argar) 60% Reputation 12% Love (Family) 70% **Cults: Argan Argar - Initiate - Rune Points: 3 Elemental Runes: Air 10% Moon 60% Earth 40% Darkness 80% Power Runes: Harmony 85% Illusion 85% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 60% Dodge 46% Drive (Chariot) 15% Jump 89% Ride (Horse) 0% Swim 115% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 25% Intrigue 5% Orate 10% Sing 45% Speak (Darktongue) 20% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Argan Argar) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 20% Peaceful Cut 15% Plant Lore 10% Read/Write (Darktongue) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Argan Argar) 20% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+20%)** Hide 85% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 85% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 55% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 65% Small Shield 30% Spirit Magic: Darkwall (2pts) Protection (1pts) Vigor (2pts) Glamour (2pts) Rune Spells: Dark Walk (1pts) Create Shadow (1pts) Enchant Metal (1pts) Melee Attacks: Medium Shield 65% 1D4 SR 6 12/12 HP 1H Short Spear 85% 1D6+1 SR 5 10/10 HP Ranged Attacks: Thrown Javelin 55% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Kenir the Uprighter ** Runes: Harmony Illusion Darkness Homeland: Durulz (Ducks), Occupation: Bandit, Initiate of Cult: Argan Argar STR: 7, CON: 13, SIZ: 7, DEX: 18, INT: 13, POW: 12, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Argan Argar) 60%, Reputation 12%, Cults: Argan Argar - Initiate - Rune Points: 3 Runes: Moon 60%, Earth 40%, Darkness 80%, Air 10%, Harmony 85%, Illusion 85%, Skills: Swim 115%, Jump 89%, 1H Spear 85%, Hide 85%, Medium Shield 65%, Climb 60%, Survival 60%, Javelin 55%, Dodge 46%, Sing 45%, Dagger 40%, Large Shield 40%, Fist 40%, Broadsword 40% Spirit Magic: Vigor (2pts), Glamour (2pts), Darkwall (2pts), Protection (1pts) Rune Spells: Dark Walk (1pts), Create Shadow (1pts), Enchant Metal (1pts) Attacks: Medium Shield 65% 1D4 SR 6 12/12 HP 1H Short Spear 85% 1D6+1 SR 5 10/10 HP Thrown Javelin 55% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,