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Nimovra
Full Character
Stat Block
--- Nimovra --- Runes: Air Movement Harmony Type: Player Character Homeland: Prax: Bison Riders Occupation: Heavy Cavalry Initiate of Cult: Issaries Standard of Living: Free Income: 60 L Ransom: 500 L Description: Slaver and ally of the Lunars. Stats: Strength: 17 (85%) Constitution: 18 (90%) Size: 15 (75%) Dexterity: 7 (35%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 19 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Family) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% Reputation 10% Hate (Chaos) 60% Love (Family) 60% Hate (Poverty) 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 90% Power Runes: Man 50% Death 70% Stasis 15% Harmony 85% Beast 50% Truth 50% Illusion 50% Movement 85% Disorder 15% Fertility 30% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 14% Drive (Chariot) 5% Jump 21% Ride (Horse) 5% Ride (Bison) 75% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 35% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 65% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Issaries) 20% Customs (Heortling) 0% Customs (Bison Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 35% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Trolls) 20% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Heortling) 25% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Issaries) 35% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 65% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 75% Dagger 30% Fist 30% Grapple 30% Kick 50% Kopis 15% Lance 60% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 55% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 55% Small Shield 20% Spirit Magic: Glamour (2pts) Befuddle (2pts) Bladesharp (1pts) Rune Spells: Lock (1pts) Path Watch (2pts) Create Market (3pts) Melee Attacks: Lance 60% 1D10+1+1D4 SR 5 10/10 HP Broadsword 75% 1D8+1+1D4 SR 7 12/12 HP Ranged Attacks: Heavy Crossbow 55% 2D6+2 SR 4 10/10 HP Rng 120 Thrown Javelin 25% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Nimovra ** Runes: Air Movement Harmony Homeland: Prax: Bison Riders, Occupation: Heavy Cavalry, Initiate of Cult: Issaries STR: 17, CON: 18, SIZ: 15, DEX: 7, INT: 14, POW: 12, CHA: 12, Derived Stats: Hit Points: 19, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Hate (Chaos) 60%, Love (Family) 60%, Hate (Poverty) 60%, Loyalty (Tribe) 60%, Loyalty (Family) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Reputation 10%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 90%, Earth 40%, Stasis 15%, Harmony 85%, Beast 50%, Truth 50%, Illusion 50%, Movement 85%, Disorder 15%, Fertility 30%, Man 50%, Death 70%, Skills: Ride (Bison) 75%, Broadsword 75%, Battle 65%, Scan 65%, Lance 60%, Medium Shield 55%, Crossbows 55%, Speak (Praxian) 50%, Kick 50%, Survival 40%, Spirit Combat 40%, Climb 40%, Listen 40%, Herd 40% Spirit Magic: Bladesharp (1pts), Glamour (2pts), Befuddle (2pts) Rune Spells: Lock (1pts), Path Watch (2pts), Create Market (3pts) Attacks: Lance 60% 1D10+1+1D4 SR 5 10/10 HP Broadsword 75% 1D8+1+1D4 SR 7 12/12 HP Heavy Crossbow 55% 2D6+2 SR 4 10/10 HP Rng 120 Thrown Javelin 25% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,