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Gradolmort Fire-wing
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Stat Block
--- Gradolmort Fire-wing --- Runes: Truth Death Fire/Sky Type: Player Character Homeland: Durulz (Ducks) Occupation: Noble Initiate of Cult: Yelm Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: A young duck noble of questionable birth and mythic potential. <br> **Gradolmort** is smart, fast and.. less cowardly than most ducks. Stats: Strength: 13 (65%) Constitution: 13 (65%) Size: 6 (30%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Hit Points: 12 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Tribe) 60% Honor 70% Cowardice 50% Reputation 15% Love (Family) 60% Fear (Dragons) 60% Loyalty (Clan) 70% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Air 60% Earth 20% Power Runes: Truth 85% Stasis 50% Movement 50% Disorder 50% Fertility 15% Harmony 50% Illusion 15% Man 50% Beast 50% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 45% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Swim 85% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 30% Orate 75% Sing 35% Speak (Firespeech) 45% **Knowledge (+5%)** Animal Lore 10% Battle 50% Celestial Lore 10% Cult Lore (Yelm) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Heortling) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Spirit Combat 50% Worship (Yelm) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 75% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 80% Spirit Magic: Firearrow (4pts) Mobility (1pts) Rune Spells: Shield (1pts) Sureshot (1pts) Summon Elemental (1pts) Melee Attacks: Shortsword 75% 1D6+1 SR 8 12/12 HP Small Shield 80% 1D3 SR 8 8/8 HP Ranged Attacks: Composite Bow 25% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Gradolmort Fire-wing ** Runes: Truth Death Fire/Sky Homeland: Durulz (Ducks), Occupation: Noble, Initiate of Cult: Yelm STR: 13, CON: 13, SIZ: 6, DEX: 15, INT: 16, POW: 13, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 15%, Love (Family) 60%, Fear (Dragons) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Honor 70%, Cowardice 50%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Air 60%, Earth 20%, Fire/Sky 80%, Disorder 50%, Fertility 15%, Harmony 50%, Illusion 15%, Man 50%, Beast 50%, Death 85%, Truth 85%, Stasis 50%, Movement 50%, Skills: Swim 85%, Small Shield 80%, Orate 75%, Shortsword 75%, Jump 50%, Spirit Combat 50%, Battle 50%, Speak (Firespeech) 45%, Climb 45%, Manage Household 45%, Boat 45%, Medium Shield 40%, Worship (Yelm) 40%, Farm 35% Spirit Magic: Mobility (1pts), Firearrow (4pts) Rune Spells: Sureshot (1pts), Summon Elemental (1pts), Shield (1pts) Attacks: Shortsword 75% 1D6+1 SR 8 12/12 HP Small Shield 80% 1D3 SR 8 8/8 HP Composite Bow 25% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,