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Yaninna Bara Good-Ale
Full Character
Stat Block
--- Yaninna Bara Good-Ale --- Runes: Air Disorder Movement Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Yaninna Bara Good-Ale is Goofy and Bubbly. They is a Heroic adventurer. (They/Them) Stats: Strength: 14 (70%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 8 (40%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Unit) 60% Loyalty (Tribe) 60% Reputation 18% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 60% Darkness 40% Power Runes: Movement 85% Disorder 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 5% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 30% Sing 70% Speak (Heortling) 55% Speak (Stormspeech) 45% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 10% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 55% Broadsword 40% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 30% Rock 15% Self Bow 5% Sling 50% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 80% Small Shield 15% Spirit Magic: Bladesharp (10pts) Rune Spells: Wind Warp (1pts) Summon Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: 1H Battle Axe 55% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 80% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Sling 50% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Yaninna Bara Good-Ale ** Runes: Air Disorder Movement Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth STR: 14, CON: 11, SIZ: 15, DEX: 8, INT: 13, POW: 11, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 18%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Earth 60%, Darkness 40%, Air 90%, Disorder 85%, Movement 85%, Skills: Medium Shield 80%, Sing 70%, Battle 70%, Battle Axe 55%, Speak (Heortling) 55%, Sling 50%, Scan 50%, Speak (Stormspeech) 45%, Broadsword 40%, Listen 40%, Homeland Lore (Local) 35%, Spirit Combat 35%, Farm 35%, Climb 35% Spirit Magic: Bladesharp (10pts) Rune Spells: Summon Air Elemental (1pts), Increase/Decrease Wind (1pts), Wind Warp (1pts) Attacks: 1H Battle Axe 55% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 80% 1D4+1D4 SR 8 12/12 HP Sling 50% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,