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Xer red bat
Full Character
Stat Block
--- Xer red bat --- Runes: Moon Movement Man Type: Player Character Homeland: Lunar Tarsh Occupation: Philosopher Initiate of Cult: Salfestran Malkionism Standard of Living: Free Income: 60 L Ransom: 150 L Description: Lunar sorcerer Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 19 (95%) Intelligence: 21 (105%) Power: 23 (115%) Charisma: 14 (70%) Derived Stats: Magic Points: 23 Spirit Damage: 1D6+3 DEX Strike Rank: 0 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Ground: 8 Passions & Reputations: Reputation 60% Love (Family) 100% Love (Wisdom) 60% Loyalty (Clan) 60% Devotion (Teacher) 60% Loyalty (Red Goddes) 70% Loyalty (Shaker Temple) 60% Devotion (Invisible God) 100% **Cults: Salfestran Malkionism - Initiate - Rune Points: 3 Elemental Runes: Air 20% Moon 100% Fire/Sky 50% Power Runes: Fertility 40% Man 75% Disorder 50% Illusion 50% Movement 75% Death 60% Truth 50% Stasis 25% Beast 25% Harmony 50% Dragonewt 40% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 60% Dodge (Dodge) 138% Drive (Chariot) 25% Jump 77% Ride (Horse) 25% Swim 35% **Communication (+25%)** Act 30% Art 30% Bargain 30% Charm 40% Dance 40% Disguise 30% Fast Talk 30% Intimidate 40% Intrigue 35% Orate 60% Sing 35% Speak (Heortling) 0% Speak (New Pelorian) 75% Speak (Tarshite) 45% Speak (Tradetalk) 45% Speak (Western) 45% **Knowledge (+25%)** Alchemy 0% Animal Lore 30% Battle 35% Bureacracy 0% Celestial Lore 35% Cult Lore (Orlanth) 0% Cult Lore (Salfestran Malkionism) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 50% Elder Race Lore (Elves) 30% Evaluate 35% Farm 60% First Aid 35% Game 40% Herd 30% Homeland Lore (Local) 55% Library Use 35% Lore (Local) 0% Lore (,) 35% Lore (.) 55% Lore (Any) 35% Manage Household 35% Mineral Lore 30% Peaceful Cut 35% Plant Lore 30% Read/Write (Old Tarsh) 0% Read/Write (New Pelorian) 100% Read/Write (Western) 60% Shiphandling 0% Survival 40% Treat Disease 30% Treat Poison 30% **Magic (+15%)** Meditate 90% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Sorcery (Dominate Humanoid) 60% Sorcery (Moonfire) 70% Sorcery (Spell 1) 65% Sorcery (Sorcery) 105% Sorcery (Steal Breath) 50% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Salfestran Malkionism) 35% **Manipulation (+35%)** Conceal 40% Craft (Arms) 45% Devise 40% Play Instrument 40% Sleight 45% **Perception (+25%)** Insight (Species) 45% Listen 50% Scan 50% Search 50% Track 30% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+35%)** 1H Axe 45% 1H Hammer 45% 1H Mace 50% 1H Spear 55% 2H Axe 40% 2H Hammer 40% 2H Mace 45% 2H Spear 50% Battle Axe 45% Broadsword 45% Dagger 60% Fist 60% Grapple 60% Greatsword 40% Kick 50% Kopis 65% Lance 40% Pike 50% Quarterstaff 50% Rapier 40% Shortsword 45% Whip 40% **Ranged (+35%)** Arbalest 45% Axe, Throwing 45% Composite Bow 50% Crossbows 60% Dagger, Throwing 40% Elf Bow 40% Javelin 55% Pole Lasso 40% Rock 50% Self Bow 40% Sling 40% Staff Sling 45% Throwing Dagger 45% Thrown Axe 45% **Shield (+35%)** Large Shield 65% Medium Shield 60% Small Shield 50% Melee Attacks: Kopis 65% 1D8+1+1D4 SR 3 12/12 HP Large Shield 65% 1D6+1D4 SR 4 16/16 HP Parrying Dagger 60% 1D4+2+1D4 SR 5 8/8 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 0 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 500 Lunars History: 500 Lunars Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Xer red bat ** Runes: Moon Movement Man Homeland: Lunar Tarsh, Occupation: Philosopher, Initiate of Cult: Salfestran Malkionism STR: 13, CON: 15, SIZ: 15, DEX: 19, INT: 21, POW: 23, CHA: 14, Derived Stats: Magic Points: 23, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Devotion (Invisible God) 100%, Reputation 60%, Love (Family) 100%, Love (Wisdom) 60%, Loyalty (Clan) 60%, Devotion (Teacher) 60%, Loyalty (Red Goddes) 70%, Loyalty (Shaker Temple) 60%, Cults: Salfestran Malkionism - Initiate - Rune Points: 3 Runes: Moon 100%, Fire/Sky 50%, Air 20%, Beast 25%, Harmony 50%, Dragonewt 40%, Man 75%, Disorder 50%, Illusion 50%, Fertility 40%, Death 60%, Truth 50%, Movement 75%, Stasis 25%, Skills: Dodge (Dodge) 138%, Sorcery (Sorcery) 105%, Read/Write (New Pelorian) 100%, Meditate 90%, Jump 77%, Speak (New Pelorian) 75%, Sorcery (Moonfire) 70%, Large Shield 65%, Sorcery (Spell 1) 65%, Kopis 65%, Orate 60%, Dagger 60%, Crossbows 60%, Medium Shield 60% Attacks: Kopis 65% 1D8+1+1D4 SR 3 12/12 HP Large Shield 65% 1D6+1D4 SR 4 16/16 HP Parrying Dagger 60% 1D4+2+1D4 SR 5 8/8 HP Light Crossbow 60% 2D4+2 SR 0 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 500 Lunars, History: 500 Lunars, Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,