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Cradledaughter
Full Character
Stat Block
--- Cradledaughter --- Runes: Air Death Movement Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: "Out of the south she came, twice warned and thrice blessed, this vingan called Cradledaughter, a woman proud and terrible, strange in dress and harsh in voice, rich in laughter and poor in giving praise. Henna-hallowed her hair, spun with knotted copper coins, proclamation to all of the Goddess she served. Shieldless she ranged, with a spear light as Elmal’s touch, though it was bound even to the shaft in rune-wrought bronze. At her waist there hung a draw-wand of searing blue iron, pledge gift of the violence she carried like an unborn child. And she spoke of things we did not understand." - A Rope of Cedar Bark Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Reputation 12% Hate (Lunars) 60% Loyalty (Clan) 60% Hate (Praxians) 60% Loyalty (Leader) 60% Loyalty (Sartar) 60% Honor 60% Love (Family) 60% Fear (Dragons) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 5 Elemental Runes: Fire/Sky 50% Air 95% Earth 35% Power Runes: Truth 50% Man 50% Beast 50% Movement 75% Stasis 25% Harmony 50% Fertility 25% Death 75% Disorder 50% Illusion 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Ride (Horse) 70% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 30% Sing 55% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 60% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 50% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 80% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 65% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 70% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 60% Small Shield 20% Spirit Magic: Mobility (1pts) Bladesharp (3pts) Fanaticism (1pts) Rune Spells: Shield (1pts) Lightning (1pts) Earth Shield (3pts) Summon Elemental (1pts) Dismiss Elemental (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 60% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Composite Bow 70% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Cradledaughter ** Runes: Air Death Movement Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 12, SIZ: 12, DEX: 10, INT: 16, POW: 9, CHA: 11, Derived Stats: Magic Points: 9, Damage Bonus: +1D4, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Honor 60%, Love (Family) 60%, Fear (Dragons) 60%, Loyalty (Tribe) 60%, Loyalty (Sartar) 60%, Devotion (Orlanth) 60%, Reputation 12%, Hate (Lunars) 60%, Loyalty (Clan) 60%, Hate (Praxians) 60%, Loyalty (Leader) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 5 Runes: Fire/Sky 50%, Air 95%, Earth 35%, Man 50%, Beast 50%, Stasis 25%, Harmony 50%, Movement 75%, Death 75%, Disorder 50%, Illusion 50%, Fertility 25%, Truth 50%, Skills: Broadsword 80%, Composite Bow 70%, Ride (Horse) 70%, Lance 65%, Medium Shield 60%, Battle 60%, Sing 55%, Scan 50%, Worship (Orlanth) 50%, Speak (Heortling) 50%, Farm 45%, Listen 40%, Climb 40%, Spirit Combat 35% Spirit Magic: Mobility (1pts), Bladesharp (3pts), Fanaticism (1pts) Rune Spells: Dismiss Elemental (1pts), Shield (1pts), Lightning (1pts), Earth Shield (3pts), Summon Elemental (1pts) Attacks: Broadsword 80% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 60% 1D4+1D4 SR 8 12/12 HP Composite Bow 70% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,