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Fluffy
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--- Fluffy --- Runes: Air Harmony Movement Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: GF died at Grizzly Peak (Hate Lunar Empire) Father survived Starbrow's Rebellion, died of illness Survived Great Winter, saved by Vingan Temple Guard (Thundering Blades), Joined Blades. Fought and nearly died at DragonRise (Fear Dragons) Badly scarred (Battle +5%) Famous Ancestor (+5% Rep, +10% Orate) Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Fear (Dragons) 60% Loyalty (Colymar) 60% Loyalty (Thundering Blades) 60% Loyalty (Ernaldori) 60% Devotion (Vinga) 70% Hate (Lunar Empire) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 90% Earth 60% Power Runes: Beast 50% Illusion 40% Movement 75% Man 50% Truth 60% Stasis 25% Harmony 75% Death 50% Disorder 25% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 40% Ride (Horse) 40% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 15% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 35% Sing 40% Speak (Stormspeech) 20% Speak (Tradetalk) 35% **Knowledge (+5%)** Animal Lore 10% Battle 50% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Heortling) 30% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Spirit Combat 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 55% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 45% Broadsword 70% Dagger 60% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 35% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 60% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (2pts) Bladesharp (2pts) Disruption (1pts) Rune Spells: Flight (1pts) Lightning (1pts) Summon Elemental (1pts) Melee Attacks: Dagger 60% 1D4+2+1D4 SR 7 6/6 HP Broadsword 70% 1D8+1+1D4 SR 5 12/12 HP Large Shield 60% 1D6+1D4 SR 6 16/16 HP 1H Battle Axe 45% 1D8+2+1D4 SR 6 8/8 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Dagger 15% 1D4+1D2 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Fluffy ** Runes: Air Harmony Movement Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 13, SIZ: 15, DEX: 13, INT: 16, POW: 13, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Lunar Empire) 60%, Reputation 15%, Love (Family) 60%, Fear (Dragons) 60%, Loyalty (Colymar) 60%, Loyalty (Thundering Blades) 60%, Loyalty (Ernaldori) 60%, Devotion (Vinga) 70%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 90%, Earth 60%, Stasis 25%, Illusion 40%, Movement 75%, Man 50%, Truth 60%, Harmony 75%, Death 50%, Disorder 25%, Fertility 50%, Beast 50%, Skills: Broadsword 70%, Large Shield 60%, Dagger 60%, Search 55%, Battle 50%, Spirit Combat 50%, Battle Axe 45%, Climb 45%, Jump 44%, Listen 40%, Scan 40%, Ride (Horse) 40%, Medium Shield 40%, Ride (Horse) 40% Spirit Magic: Heal (2pts), Bladesharp (2pts), Disruption (1pts) Rune Spells: Summon Elemental (1pts), Flight (1pts), Lightning (1pts) Attacks: Dagger 60% 1D4+2+1D4 SR 7 6/6 HP Broadsword 70% 1D8+1+1D4 SR 5 12/12 HP Large Shield 60% 1D6+1D4 SR 6 16/16 HP 1H Battle Axe 45% 1D8+2+1D4 SR 6 8/8 HP Composite Bow 35% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Dagger 15% 1D4+1D2 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,