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Morer
Full Character
Stat Block
--- Morer --- Runes: Man Death Water Type: Player Character Homeland: Balazaring Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Morer is Astonished and Furious. He is a Common adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 11 (55%) Intelligence: 12 (60%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 3 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 70% Loyalty (Tribe) 60% **Cults: Foundchild - Initiate - Rune Points: 1 Elemental Runes: Water 60% Fire/Sky 10% Air 20% Earth 40% Power Runes: Man 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 45% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 55% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Foundchild) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 20% First Aid 10% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 70% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 45% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 15% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 55% Scan 45% Search 25% Track 70% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 20% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 25% Pole Lasso 5% Rock 15% Self Bow 5% Sling 55% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 15% Small Shield 15% Spirit Magic: Mobility (1pts) Speedart (1pts) Disruption (1pts) Rune Spells: Sureshot (1pts) Melee Attacks: Dagger 25% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 15% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Morer ** Runes: Man Death Water Homeland: Balazaring, Occupation: Hunter, Initiate of Cult: Foundchild STR: 14, CON: 13, SIZ: 12, DEX: 11, INT: 12, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Cults: Foundchild - Initiate - Rune Points: 1 Runes: Earth 40%, Water 60%, Fire/Sky 10%, Air 20%, Man 75%, Death 75%, Skills: Track 70%, Peaceful Cut 70%, Animal Lore 55%, Sling 55%, Listen 55%, Scan 45%, Jump 45%, Spirit Combat 45%, Worship (Foundchild) 45%, Climb 40%, Sing 35%, Survival 30%, Homeland Lore (Local) 30%, Grapple 25% Spirit Magic: Mobility (1pts), Speedart (1pts), Disruption (1pts) Rune Spells: Sureshot (1pts) Attacks: Dagger 25% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 15% 1D4+1D4 SR 8 12/12 HP Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,