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Kolvarni Boar
Full Character
Stat Block
--- Kolvarni Boar --- Runes: Movement Death Water Type: Player Character Homeland: Balazaring Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Kolvarni Boar is Insightful and Dogmatic. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 16 (80%) Size: 18 (90%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 8 (40%) Derived Stats: Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Foundchild - Initiate - Rune Points: 1 Elemental Runes: Earth 40% Water 60% Darkness 20% Fire/Sky 10% Power Runes: Death 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 26% Drive (Chariot) 5% Jump 45% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 15% Sing 25% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 60% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Foundchild) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 50% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 60% Scan 60% Search 30% Track 85% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 85% Pole Lasso 15% Rock 25% Self Bow 25% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Disruption (1pts) Multimissile (2pts) Speedart (1pts) Rune Spells: Beastmaster (2pts) Melee Attacks: Fist 35% 1D3+1D4 SR 7 0/0 HP Small Shield 25% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Thrown Javelin 85% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Kolvarni Boar ** Runes: Movement Death Water Homeland: Balazaring, Occupation: Hunter, Initiate of Cult: Foundchild STR: 9, CON: 16, SIZ: 18, DEX: 13, INT: 13, POW: 13, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 5%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Foundchild - Initiate - Rune Points: 1 Runes: Fire/Sky 10%, Earth 40%, Water 60%, Darkness 20%, Movement 75%, Death 75%, Skills: Javelin 85%, Track 85%, Animal Lore 60%, Scan 60%, Listen 60%, Peaceful Cut 50%, Jump 45%, Spirit Combat 45%, Climb 40%, Grapple 35%, Dagger 35%, Homeland Lore (Local) 35%, Survival 35%, Fist 35% Spirit Magic: Disruption (1pts), Multimissile (2pts), Speedart (1pts) Rune Spells: Beastmaster (2pts) Attacks: Fist 35% 1D3+1D4 SR 7 0/0 HP Small Shield 25% 1D3+1D4 SR 6 8/8 HP Thrown Javelin 85% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,