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Morarg Standaring Dog
Full Character
Stat Block
--- Morarg Standaring Dog --- Runes: Illusion Death Water Type: Player Character Homeland: Balazaring Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Morarg Standaring Dog is Versatile and Licentious. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 5 (25%) Charisma: 9 (45%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 5 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Foundchild - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Water 60% Darkness 40% Fire/Sky 10% Power Runes: Death 75% Illusion 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 45% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 60% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Foundchild) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 60% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 20% Treat Poison 10% **Magic (-5%)** Meditate 15% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 15% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 60% Search 30% Track 75% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 25% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 60% Pole Lasso 10% Rock 20% Self Bow 20% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 20% Small Shield 20% Spirit Magic: Slow (1pts) Speedart (1pts) Disruption (1pts) Multimissile (1pts) Rune Spells: Sureshot (1pts) Melee Attacks: Grapple 30% Special+1D4 SR 9 0/0 HP Small Shield 20% 1D3+1D4 SR 8 8/8 HP Ranged Attacks: Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Morarg Standaring Dog ** Runes: Illusion Death Water Homeland: Balazaring, Occupation: Hunter, Initiate of Cult: Foundchild STR: 11, CON: 13, SIZ: 14, DEX: 12, INT: 14, POW: 5, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 5, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 5%, Love (Family) 70%, Cults: Foundchild - Initiate - Rune Points: 1 Runes: Darkness 40%, Fire/Sky 10%, Earth 20%, Water 60%, Illusion 75%, Death 75%, Skills: Track 75%, Sing 60%, Javelin 60%, Scan 60%, Peaceful Cut 60%, Listen 50%, Animal Lore 50%, Jump 45%, Climb 40%, Spirit Combat 35%, Homeland Lore (Local) 35%, Survival 35%, Dagger 30%, Crossbows 30% Spirit Magic: Slow (1pts), Speedart (1pts), Disruption (1pts), Multimissile (1pts) Rune Spells: Sureshot (1pts) Attacks: Grapple 30% Special+1D4 SR 9 0/0 HP Small Shield 20% 1D3+1D4 SR 8 8/8 HP Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,