The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Oldfang
Full Character
Stat Block
--- Oldfang --- Runes: Death Movement Fire/Sky Type: Player Character Homeland: Prax: Impala Rider Occupation: Hunter Initiate of Cult: Daka Fal Standard of Living: Poor Income: 40 L Ransom: 250 L Description: A Praxian Baboon adopted into the clan by Shaman Growling Stones as part of a spirit bargain with King Monkey, Oldfang hunts small game with thrown rocks. One of his canines grew unnaturally quickly, but is now in proportion with the rest of his face. Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 9 (45%) Dexterity: 14 (70%) Intelligence: 19 (95%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Hit Points: 10 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Hate (Bison riders) 80% Loyalty (Daka Fal Shaman) 60% Reputation 10% Hate (Chaos) 90% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 70% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Air 60% Water 20% Fire/Sky 70% Power Runes: Stasis 25% Illusion 70% Movement 75% Beast 50% Death 75% Truth 30% Disorder 40% Harmony 60% Fertility -25% Man 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Impala) 45% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 50% Speak (Praxian) 60% Speak (Spiritspeech) 100% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 20% Celestial Lore 15% Cult Lore (Daka Fal) 55% Customs (Impala Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 45% Homeland Lore (Local) 40% Lore (Animal) 90% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Survival 85% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 60% Spirit Dance 25% Worship (Daka Fal) 45% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 65% Search 35% Track 65% **Stealth (+15%)** Hide 35% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 35% Fist 65% Grapple 40% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 35% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 40% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 80% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 40% Spirit Magic: Spirit Screen (1pts) Spirit Binding (1pts) Heal (2pts) Slow (1pts) Rune Spells: Discorporation (1pts) Restone Health (1pts) Summon Specific Ancestor (1pts) Melee Attacks: Fist 65% 1D3 SR 8 0/0 HP Ranged Attacks: Thrown Rock 80% 1D4 SR 2 20/20 HP Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 1 5/5 HP (9-11) - Abdomen Armor: 1 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP Equipment: History: 400 Lunars Cultural Weapons Hunting animal Snares Furs worth 120 L
** Oldfang ** Runes: Death Movement Fire/Sky Homeland: Prax: Impala Rider, Occupation: Hunter, Initiate of Cult: Daka Fal STR: 11, CON: 10, SIZ: 9, DEX: 14, INT: 19, POW: 15, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Hate (Bison riders) 80%, Loyalty (Daka Fal Shaman) 60%, Reputation 10%, Hate (Chaos) 90%, Love (Family) 80%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Water 20%, Fire/Sky 70%, Air 60%, Disorder 40%, Movement 75%, Beast 50%, Death 75%, Truth 30%, Harmony 60%, Man 50%, Stasis 25%, Illusion 70%, Skills: Speak (Spiritspeech) 100%, Lore (Animal) 90%, Survival 85%, Rock 80%, Scan 65%, Track 65%, Fist 65%, Spirit Combat 60%, Speak (Praxian) 60%, Cult Lore (Daka Fal) 55%, Sing 50%, Jump 47%, Listen 45%, Herd 45% Spirit Magic: Spirit Screen (1pts), Spirit Binding (1pts), Heal (2pts), Slow (1pts) Rune Spells: Discorporation (1pts), Restone Health (1pts), Summon Specific Ancestor (1pts) Attacks: Fist 65% 1D3 SR 8 0/0 HP Thrown Rock 80% 1D4 SR 2 20/20 HP Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 1 5/5 HP (9-11) - Abdomen Armor: 1 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP Equipment: History: 400 Lunars, Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,