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Venstar Sharp
Full Character
Stat Block
--- Venstar Sharp --- Runes: Earth Illusion Moon Type: Player Character Homeland: Old Tarsh Occupation: Bandit Initiate of Cult: High King Elf Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Venstar Sharp is Impudent and Good. He is a Heroic adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 17 (85%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 12 (60%) Power: 15 (75%) Charisma: 16 (80%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Devotion (Aldrya) 60% Loyalty (Shaker Temple) 60% Reputation 11% Love (Family) 70% Loyalty (Clan) 60% **Cults: High King Elf - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Earth 90% Darkness 40% Power Runes: Illusion 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 75% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 30% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (High King Elf) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Plant) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 25% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (-5%)** Hide 35% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 70% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 45% Broadsword 20% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 20% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 35% Medium Shield 50% Small Shield 15% Spirit Magic: Extinguish (1pts) Multimissile (3pts) Second Sight (3pts) Light (1pts) Repair (1pts) Silence (1pts) Rune Spells: Chameleon (2pts) Arrow Trance (1pts) Accelerate Growth (1pts) Melee Attacks: Medium Shield 50% 1D4 SR 7 12/12 HP 1H Short Spear 70% 1D6+1 SR 6 10/10 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Venstar Sharp ** Runes: Earth Illusion Moon Homeland: Old Tarsh, Occupation: Bandit, Initiate of Cult: High King Elf STR: 8, CON: 17, SIZ: 15, DEX: 11, INT: 12, POW: 15, CHA: 16, Derived Stats: Damage Bonus: 0, Hit Points: 18, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Shaker Temple) 60%, Reputation 11%, Love (Family) 70%, Loyalty (Clan) 60%, Devotion (Aldrya) 60%, Cults: High King Elf - Initiate - Rune Points: 3 Runes: Moon 60%, Earth 90%, Darkness 40%, Illusion 85%, Skills: Survival 75%, Sing 75%, 1H Spear 70%, Speak (Tarshite) 55%, Medium Shield 50%, Spirit Combat 50%, Climb 50%, Battle Axe 45%, Large Shield 35%, Cult Lore (High King Elf) 35%, Hide 35%, Jump 33%, Homeland Lore (Local) 30%, Animal Lore 30% Spirit Magic: Light (1pts), Repair (1pts), Silence (1pts), Extinguish (1pts), Multimissile (3pts), Second Sight (3pts) Rune Spells: Chameleon (2pts), Arrow Trance (1pts), Accelerate Growth (1pts) Attacks: Medium Shield 50% 1D4 SR 7 12/12 HP 1H Short Spear 70% 1D6+1 SR 6 10/10 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,