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Lan
Full Character
Stat Block
--- Lan --- Runes: Air Death Disorder Type: Player Character Homeland: Balazaring Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Orlanthi Stats: Strength: 19 (95%) Constitution: 17 (85%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 16 (80%) Charisma: 15 (75%) Derived Stats: Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 80% Darkness 45% Fire/Sky 30% Power Runes: Disorder 75% Beast 50% Fertility 20% Man 50% Harmony 25% Illusion 50% Death 80% Truth 50% Stasis 30% Movement 70% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 67% Ride (Horse) 25% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 55% Sing 40% Speak (Heortling) 0% Speak (Stormspeech) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 40% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 80% Scan 80% Search 35% Track 35% **Stealth (+10%)** Hide 30% Move Quietly 40% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 40% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 90% Dagger 45% Fist 45% Grapple 45% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 60% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 80% Pole Lasso 25% Rock 35% Self Bow 35% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 85% Medium Shield 35% Small Shield 35% Spirit Magic: Heal (2pts) Bladesharp (2pts) Disruption (0pts) Rune Spells: Lightning (1pts) Flight (1pts) Shield (1pts) Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Lan ** Runes: Air Death Disorder Homeland: Balazaring, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 19, CON: 17, SIZ: 16, DEX: 14, INT: 17, POW: 16, CHA: 15, Derived Stats: Magic Points: 16, Damage Bonus: +1D6, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Devotion (Orlanth) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 30%, Air 80%, Darkness 45%, Stasis 30%, Movement 70%, Death 80%, Truth 50%, Disorder 75%, Fertility 20%, Beast 50%, Harmony 25%, Illusion 50%, Man 50%, Skills: Broadsword 90%, Large Shield 85%, Javelin 80%, Scan 80%, Listen 80%, Jump 67%, Composite Bow 60%, Orate 55%, Climb 50%, Survival 50%, Battle 50%, Crossbows 45%, Spirit Combat 45%, Dagger 45% Spirit Magic: Heal (2pts), Bladesharp (2pts), Disruption (0pts) Rune Spells: Flight (1pts), Shield (1pts), Lightning (1pts) Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,