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Hof Hassle
Full Character
Stat Block
--- Hof Hassle --- Runes: Illusion Disorder Water Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Eurmal Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Really just a giant pain in the backside. Not much else to say. Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 19 (95%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Hate (Authority) 70% Loyalty (Gerdi Strongarm) 60% Reputation 10% Love (Ducks) 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Eurmal - Initiate - Rune Points: 5 Elemental Runes: Water 70% Darkness 20% Fire/Sky 60% Air 10% Power Runes: Truth 15% Movement 55% Man 55% Beast 45% Stasis 45% Illusion 85% Disorder 75% Fertility 50% Death 50% Harmony 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 78% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Human) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 55% Dance 20% Disguise 10% Fast Talk 55% Intimidate 20% Intrigue 10% Orate 15% Sing 50% Speak (Heortling) 0% Speak (Heortling) 55% Speak (New Pelorian) 30% Speak (Tradetalk) 40% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 30% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Animal) 40% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 25% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 45% Search 35% Track 45% **Stealth (+10%)** Hide 30% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 60% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Mobility (1pts) Disruption (1pts) Protection (3pts) Rune Spells: Lie (2pts) Reflection (1pts) Hallucinate (1pts) Clever Tongue (1pts) Remove Body Part (Head) (1pts) Melee Attacks: Broadsword 40% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 45% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Self Bow 60% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Hof Hassle ** Runes: Illusion Disorder Water Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Eurmal STR: 10, CON: 11, SIZ: 16, DEX: 14, INT: 19, POW: 12, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Tribe) 60%, Hate (Authority) 70%, Loyalty (Gerdi Strongarm) 60%, Reputation 10%, Love (Ducks) 60%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Eurmal - Initiate - Rune Points: 5 Runes: Water 70%, Darkness 20%, Fire/Sky 60%, Air 10%, Stasis 45%, Illusion 85%, Death 50%, Harmony 25%, Disorder 75%, Fertility 50%, Man 55%, Beast 45%, Truth 15%, Movement 55%, Skills: Dodge 78%, Self Bow 60%, Charm 55%, Fast Talk 55%, Listen 55%, Speak (Heortling) 55%, Sing 50%, Jump 47%, Scan 45%, Track 45%, Medium Shield 45%, Climb 45%, Broadsword 40%, Lore (Animal) 40% Spirit Magic: Mobility (1pts), Disruption (1pts), Protection (3pts) Rune Spells: Clever Tongue (1pts), Remove Body Part (Head) (1pts), Lie (2pts), Reflection (1pts), Hallucinate (1pts) Attacks: Broadsword 40% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 45% 1D4+1D4 SR 6 12/12 HP Self Bow 60% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,