The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Azanoth
Full Character
Stat Block
--- Azanoth --- Runes: Air Fertility Illusion Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Azanoth is a warrior poet who cherishes the finer things in life when he's not murdering for fun. Stats: Strength: 18 (90%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 8 (40%) Charisma: 8 (40%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 8 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Sarter) 70% Devotion (Orlanth) 60% Hate (Lunar Empire) 60% Loyalty (Queen Samastina) 60% Reputation 11% Love (Family) 60% Hate (Telmori) 60% Hate (Old Tarsh) 60% Honor 60% Fear (Dragons) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 50% Water 50% Air 80% Power Runes: Beast 50% Death 25% Stasis 50% Man 50% Fertility 75% Harmony 50% Disorder 50% Illusion 75% Movement 50% Truth 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (-5%)** Charm 10% Dance 10% Fast Talk 5% Intimidate 10% Orate 90% Sing 60% Speak (Hoertling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 45% **Knowledge (+5%)** Animal Lore 10% Battle 60% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Prepare Corpse 5% Spirit Combat 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 125% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 80% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 120% Small Shield 30% Spirit Magic: Heal (2pts) Mobility (1pts) Dispel Magic (2pts) Rune Spells: Shield (1pts) Dark Walk (1pts) Wind Words (1pts) Melee Attacks: Broadsword 125% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 120% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Javelin 80% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 4/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 300 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Azanoth ** Runes: Air Fertility Illusion Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 18, CON: 15, SIZ: 16, DEX: 13, INT: 14, POW: 8, CHA: 8, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Queen Samastina) 60%, Reputation 11%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Sarter) 70%, Devotion (Orlanth) 60%, Hate (Lunar Empire) 60%, Honor 60%, Fear (Dragons) 60%, Hate (Telmori) 60%, Hate (Old Tarsh) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 80%, Earth 50%, Water 50%, Man 50%, Beast 50%, Death 25%, Stasis 50%, Harmony 50%, Fertility 75%, Disorder 50%, Illusion 75%, Movement 50%, Truth 25%, Skills: Broadsword 125%, Medium Shield 120%, Orate 90%, Javelin 80%, Sing 60%, Battle 60%, Composite Bow 55%, Climb 50%, Speak (Hoertling) 50%, Jump 49%, Speak (Tradetalk) 45%, Grapple 40%, Dagger 40%, Large Shield 40% Spirit Magic: Heal (2pts), Mobility (1pts), Dispel Magic (2pts) Rune Spells: Wind Words (1pts), Shield (1pts), Dark Walk (1pts) Attacks: Medium Shield 120% 1D4+1D6 SR 6 12/12 HP Broadsword 125% 1D8+1+1D6 SR 5 12/12 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Javelin 80% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 4/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 300 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,