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Azanoth
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Stat Block
--- Azanoth --- Runes: Air Fertility Illusion Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Azanoth is a warrior poet who cherishes the finer things in life when he's not murdering for fun. Stats: Strength: 18 (90%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 8 (40%) Charisma: 8 (40%) Derived Stats: Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 11% Fear (Dragons) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Old Tarsh) 60% Honor 60% Hate (Telmori) 60% Loyalty (Sarter) 70% Devotion (Orlanth) 60% Hate (Lunar Empire) 60% Loyalty (Queen Samastina) 60% Love (Family) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 50% Water 50% Power Runes: Man 50% Disorder 50% Death 25% Fertility 75% Beast 50% Stasis 50% Movement 50% Truth 25% Harmony 50% Illusion 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (-5%)** Charm 10% Dance 10% Fast Talk 5% Intimidate 10% Orate 90% Sing 60% Speak (Hoertling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 45% **Knowledge (+5%)** Animal Lore 10% Battle 60% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Prepare Corpse 5% Spirit Combat 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 125% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 80% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 120% Small Shield 30% Spirit Magic: Heal (2pts) Mobility (1pts) Dispel Magic (2pts) Rune Spells: Shield (1pts) Dark Walk (1pts) Wind Words (1pts) Melee Attacks: Broadsword 125% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 120% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D3 SR 2 8/8 HP Rng 20 Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 4/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 300 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Azanoth ** Runes: Air Fertility Illusion Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 18, CON: 15, SIZ: 16, DEX: 13, INT: 14, POW: 8, CHA: 8, Derived Stats: Magic Points: 8, Damage Bonus: +1D6, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Old Tarsh) 60%, Honor 60%, Reputation 11%, Fear (Dragons) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Queen Samastina) 60%, Love (Family) 60%, Hate (Telmori) 60%, Loyalty (Sarter) 70%, Devotion (Orlanth) 60%, Hate (Lunar Empire) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Water 50%, Air 80%, Earth 50%, Death 25%, Fertility 75%, Beast 50%, Stasis 50%, Movement 50%, Truth 25%, Harmony 50%, Illusion 75%, Man 50%, Disorder 50%, Skills: Broadsword 125%, Medium Shield 120%, Orate 90%, Javelin 80%, Battle 60%, Sing 60%, Composite Bow 55%, Climb 50%, Speak (Hoertling) 50%, Jump 49%, Speak (Tradetalk) 45%, Large Shield 40%, Grapple 40%, Fist 40% Spirit Magic: Heal (2pts), Mobility (1pts), Dispel Magic (2pts) Rune Spells: Shield (1pts), Dark Walk (1pts), Wind Words (1pts) Attacks: Broadsword 125% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 120% 1D4+1D6 SR 6 12/12 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Javelin 80% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 4/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: History: 300 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,