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Hunter
Full Character
Stat Block
--- Hunter --- Runes: Movement Truth Fire/Sky Type: Player Character Homeland: Prax: Pol-Joni Occupation: Hunter Initiate of Cult: Yelmalio Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 16 (80%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 11 (55%) Intelligence: 19 (95%) Power: 14 (70%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 60% Fear (Cities) 60% Hate (Trolls) 60% Love (Family) 70% Honor (Nature) 60% Loyalty (Tribe) 60% Honor 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Moon 20% Earth 40% Fire/Sky 60% Air 10% Power Runes: Stasis 25% Fertility 50% Disorder 50% Illusion 25% Man 50% Beast 50% Truth 75% Harmony 50% Movement 75% Death 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 40% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 50% Speak (Heortling) 0% Speak (Flamespeech) 45% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 30% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 25% Customs (Heortling) 0% Customs (Pol-Joni) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Animal) 40% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 25% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 45% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Kick 25% Kopis 20% Lance 25% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 50% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 40% Small Shield 25% Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Hunter ** Runes: Movement Truth Fire/Sky Homeland: Prax: Pol-Joni, Occupation: Hunter, Initiate of Cult: Yelmalio STR: 16, CON: 15, SIZ: 13, DEX: 11, INT: 19, POW: 14, CHA: 13, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor (Nature) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 10%, Hate (Chaos) 60%, Fear (Cities) 60%, Hate (Trolls) 60%, Love (Family) 70%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 10%, Moon 20%, Earth 40%, Stasis 25%, Fertility 50%, Harmony 50%, Disorder 50%, Illusion 25%, Man 50%, Beast 50%, Truth 75%, Movement 75%, Death 50%, Skills: Speak (Praxian) 60%, Javelin 50%, Sing 50%, Speak (Flamespeech) 45%, Scan 45%, Herd 45%, Listen 45%, Spirit Combat 45%, Track 45%, Ride (Horse) 40%, Lore (Animal) 40%, Climb 40%, Homeland Lore (Local) 40%, Medium Shield 40% Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,