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Krelvanga
Full Character
Stat Block
--- Krelvanga --- Runes: Death Truth Water Type: Player Character Homeland: Esrolia Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: A fierce soldier of the Thormar family. Krelvanga is the vanguard of any offensive or defensive force. A sheathed Humakti, she maintains close ties to her family, but has a frightening ability to put these aside when following her God's path. Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (City) 60% Loyalty (Clan) 60% Honor 70% Reputation 15% Love (Family) 70% Fear (Dragons) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Earth 30% Water 70% Air 50% Power Runes: Disorder 50% Stasis 50% Illusion 15% Movement 50% Man 60% Beast 40% Truth 85% Death 85% Harmony 50% Fertility 15% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 69% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 15% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 80% Intrigue 15% Orate 15% Sing 20% Speak (Heortling) 0% Speak (Esrolian) 55% Speak (Tradetalk) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 30% Customs (Heortling) 0% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 35% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+10%)** Hide 30% Move Quietly 40% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 65% Broadsword 95% Dagger 30% Fist 40% Grapple 40% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 30% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 85% **Shield (+15%)** Large Shield 40% Medium Shield 90% Small Shield 45% Spirit Magic: Heal (3pts) Bladesharp (4pts) Protection (2pts) Rune Spells: Shield (1pts) True Weapon (1pts) Sword Trance (1pts) Powers: Geas: Eat no meat on Windsday Cannot use large shield Wear no metal armor on R. Arm. Humakti Gifts: Blessed Weapon: Double damage after penetrating armor. Melee Attacks: Broadsword 95% 1D8+1+1D4 SR 5 12/12 HP 1H Battle Axe 65% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Axe 85% 1D6+1D2 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 200 Lunars Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Krelvanga ** Runes: Death Truth Water Homeland: Esrolia, Occupation: Light Infantry, Initiate of Cult: Humakt STR: 15, CON: 12, SIZ: 13, DEX: 17, INT: 14, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Love (Family) 70%, Fear (Dragons) 60%, Loyalty (City) 60%, Loyalty (Clan) 60%, Honor 70%, Reputation 15%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 50%, Earth 30%, Water 70%, Movement 50%, Man 60%, Beast 40%, Truth 85%, Stasis 50%, Illusion 15%, Death 85%, Harmony 50%, Fertility 15%, Disorder 50%, Skills: Broadsword 95%, Medium Shield 90%, Thrown Axe 85%, Intimidate 80%, Dodge 69%, Battle Axe 65%, Jump 61%, Speak (Esrolian) 55%, Battle 55%, Climb 50%, Scan 50%, Small Shield 45%, Move Quietly 40%, Fist 40% Spirit Magic: Heal (3pts), Bladesharp (4pts), Protection (2pts) Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts) Powers: Geas: Eat no meat on Windsday Cannot use large shield Wear no metal armor on R. Arm. Humakti Gifts: Blessed Weapon: Double damage after penetrating armor. Attacks: Broadsword 95% 1D8+1+1D4 SR 5 12/12 HP 1H Battle Axe 65% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Thrown Axe 85% 1D6+1D2 SR 1 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 200 Lunars, Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,