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Harjoon
Full Character
Stat Block
--- Harjoon --- Runes: Death Beast Air Type: Player Character Homeland: Prax: Bison Riders Occupation: Bandit Initiate of Cult: Storm Bull Standard of Living: Free Income: 50 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 15 (75%) Size: 21 (105%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Sartar) 60% Devotion (Storm Bull) 60% Love (Family) 90% Hate (Authority) 60% Hate (Chaos) 70% Loyalty (Tribe) 70% Loyalty (White Bull) 70% Honor 70% Reputation 18% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Darkness 50% Fire/Sky 30% Air 70% Power Runes: Truth 70% Stasis 50% Illusion 30% Harmony 50% Movement 50% Disorder 50% Fertility 15% Death 85% Beast 75% Man 25% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 28% Drive (Chariot) 5% Jump 42% Ride (Horse) 5% Ride (Bison) 65% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 10% Orate 25% Sing 15% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Animal Lore 15% Battle 45% Celestial Lore 15% Cult Lore (Storm Bull) 40% Customs (Bison Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 45% Homeland Lore (Local) 40% Lore (Animal) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Survival 65% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Chaos 45% Spirit Combat 45% Worship (Storm Bull) 35% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 60% Search 60% Track 35% **Stealth (+0%)** Hide 40% Move Quietly 10% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 80% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 40% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 75% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 65% Small Shield 35% Spirit Magic: Protection (4pts) Heal (4pts) Fanaticism (1pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Powers: Famous Hero Abcestor: Melee Attacks: Medium Shield 65% 1D4+1D6 SR 6 12/12 HP Fine Broadsword 80% 1d8+1+1D6 SR 5 13/13 HP Lance 40% 1D10+1+1D6 SR 3 10/10 HP Dagger 45% 1D4+2+1D6 SR 7 6/6 HP Broadsword 80% 1D8+1+1D6 SR 5 12/12 HP Ranged Attacks: Sling 75% 1D8 SR 2 80/80 HP Rng 80 Thrown Javelin 40% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 280 Lunars Sleeping Roll Bronze Greaves & Vambraces Closed helm (5 pts) Heavy Scale Hauberk 5 Fine Broadsword (Fathers) Given By Uncle
** Harjoon ** Runes: Death Beast Air Homeland: Prax: Bison Riders, Occupation: Bandit, Initiate of Cult: Storm Bull STR: 19, CON: 15, SIZ: 21, DEX: 14, INT: 17, POW: 13, CHA: 10, Derived Stats: Damage Bonus: +1D6, Hit Points: 18, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Hate (Authority) 60%, Loyalty (Sartar) 60%, Devotion (Storm Bull) 60%, Love (Family) 90%, Reputation 18%, Hate (Chaos) 70%, Loyalty (Tribe) 70%, Loyalty (White Bull) 70%, Honor 70%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 70%, Darkness 50%, Fire/Sky 30%, Movement 50%, Harmony 50%, Fertility 15%, Death 85%, Disorder 50%, Man 25%, Beast 75%, Stasis 50%, Illusion 30%, Truth 70%, Skills: Broadsword 80%, Sling 75%, Ride (Bison) 65%, Medium Shield 65%, Survival 65%, Scan 60%, Search 60%, Speak (Praxian) 55%, Grapple 45%, Crossbows 45%, Fist 45%, Sense Chaos 45%, Dagger 45%, Spirit Combat 45% Spirit Magic: Protection (4pts), Heal (4pts), Fanaticism (1pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts) Powers: Famous Hero Abcestor: Attacks: Lance 40% 1D10+1+1D6 SR 3 10/10 HP Dagger 45% 1D4+2+1D6 SR 7 6/6 HP Broadsword 80% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 65% 1D4+1D6 SR 6 12/12 HP Fine Broadsword 80% 1d8+1+1D6 SR 5 13/13 HP Sling 75% 1D8 SR 2 80/80 HP Rng 80 Thrown Javelin 40% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: History: 280 Lunars, Sleeping Roll, Bronze Greaves & Vambraces , Closed helm (5 pts), Heavy Scale Hauberk 5, Fine Broadsword (Fathers) Given By Uncle,