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Janir the sneak
Full Character
Stat Block
--- Janir the sneak --- Runes: Air Movement Illusion Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Lunars) 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 70% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 100% Water 60% Power Runes: Disorder 50% Death 50% Stasis 25% Movement 75% Truth 25% Illusion 75% Harmony 50% Fertility 50% Man 50% Beast 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 25% Intimidate 25% Intrigue 15% Orate 50% Sing 40% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 20% Celestial Lore 15% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Lore (Animal) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 35% Play Instrument 25% Sleight 40% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 70% Search 45% Track 45% **Stealth (+15%)** Hide 35% Move Quietly 50% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 80% Dagger 45% Fist 45% Grapple 45% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 75% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 75% Small Shield 35% Spirit Magic: Heal (2pts) Glamour (2pts) Mobility (1pts) Rune Spells: Flight (1pts) Shield (1pts) Dark Walk (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Janir the sneak ** Runes: Air Movement Illusion Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth Adventurous STR: 15, CON: 15, SIZ: 13, DEX: 17, INT: 17, POW: 13, CHA: 13, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 70%, Reputation 5%, Hate (Lunars) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 100%, Water 60%, Movement 75%, Truth 25%, Illusion 75%, Man 50%, Beast 50%, Harmony 50%, Fertility 50%, Death 50%, Stasis 25%, Disorder 50%, Skills: Broadsword 80%, Composite Bow 75%, Medium Shield 75%, Scan 70%, Jump 61%, Listen 55%, Move Quietly 50%, Climb 50%, Orate 50%, Grapple 45%, Dagger 45%, Search 45%, Large Shield 45%, Fist 45% Spirit Magic: Heal (2pts), Glamour (2pts), Mobility (1pts) Rune Spells: Flight (1pts), Shield (1pts), Dark Walk (1pts) Attacks: Broadsword 80% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,