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--- Test --- Runes: Air Death Truth Type: Player Character Homeland: Prax: Bison Riders Occupation: Heavy Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Test Stats: Strength: 19 (95%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 18% Hate (Chaos) 90% Love (Family) 90% Loyalty (Tribe) 70% Loyalty (White Bull) 60% Devotion (Storm Bull) 70% Honor 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Water 20% Air 90% Power Runes: Movement 50% Man 50% Stasis 50% Harmony 60% Disorder 40% Fertility 25% Beast 50% Truth 75% Death 75% Illusion 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (Bison) 80% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 25% Customs (Heortling) 0% Customs (Bison Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 45% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 55% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Kick 30% Kopis 25% Lance 75% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 55% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 65% Small Shield 30% Spirit Magic: Heal (1pts) Mobility (1pts) Bladesharp (1pts) Protection (1pts) Dispel Magic (1pts) Rune Spells: Dismiss Elemental (1pts) Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 500 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Test ** Runes: Air Death Truth Homeland: Prax: Bison Riders, Occupation: Heavy Cavalry, Initiate of Cult: Storm Bull STR: 19, CON: 13, SIZ: 17, DEX: 13, INT: 14, POW: 13, CHA: 14, Derived Stats: Hit Points: 15, Magic Points: 13, Damage Bonus: +1D6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 18%, Hate (Chaos) 90%, Love (Family) 90%, Loyalty (Tribe) 70%, Loyalty (White Bull) 60%, Devotion (Storm Bull) 70%, Honor 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Water 20%, Death 75%, Illusion 25%, Man 50%, Stasis 50%, Harmony 60%, Disorder 40%, Movement 50%, Fertility 25%, Beast 50%, Truth 75%, Skills: Ride (Bison) 80%, Lance 75%, Medium Shield 65%, 1H Mace 55%, Speak (Praxian) 55%, Javelin 55%, Battle 45%, Sense Chaos 45%, Climb 45%, Spirit Combat 45%, Jump 44%, Fist 40%, Dagger 40%, Herd 40% Spirit Magic: Protection (1pts), Dispel Magic (1pts), Heal (1pts), Mobility (1pts), Bladesharp (1pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts), Dismiss Elemental (1pts) Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: History: 500 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,