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Harjaret Silverhand
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Stat Block
--- Harjaret Silverhand --- Runes: Darkness Man Death Type: Player Character Homeland: Esrolia Occupation: Priest Rune Priest of Cult: Kyger Litor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Grandmother of the Denaeus Family of Nochet. Harjaret is a canny and powerful woman, well used to gathering and wielding her power and influence. Long since past vanity over her looks, she remains a majestic and striking woman well into her 70s. She sees each person in her household as a pawn and plays a long game against the other houses. Most recently, she has seen the weakness in the once close family of Norinel and has gathered a few select allies to help her enact it's ultimate fall. The Denaeus family is allied to the Uz of the Shadow Plateau and Harjaret is a priestess of Kyger Lytor Stats: Strength: 14 (70%) Constitution: 18 (90%) Size: 20 (100%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 17 (85%) Charisma: 18 (90%) Derived Stats: Damage Bonus: +1D6 Hit Points: 21 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty 0% Loyalty 0% Loyalty (Temple) 60% Devotion (Kyger Litor) 90% Honor 60% Reputation 25% Love (Family) 90% Loyalty (City) 90% **Cults: Kyger Litor - Rune Priest - Rune Points: 13 Elemental Runes: Air 30% Earth 75% Darkness 90% Power Runes: Illusion 50% Movement 50% Fertility 15% Man 85% Beast 15% Harmony 50% Disorder 50% Death 85% Truth 50% Stasis 50% Condition Runes: Mastery 60% Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+15%)** Act 20% Art 20% Bargain 50% Charm 30% Dance 55% Disguise 20% Fast Talk 75% Intimidate 90% Intrigue 50% Orate 60% Sing 80% Speak (Darktongue) 90% Speak (Esrolian) 65% Speak (Tradetalk) 45% **Knowledge (+10%)** Animal Lore 15% Battle 20% Celestial Lore 15% Cult Lore (Ernalda) 40% Cult Lore (Kyger Litor) 90% Customs (Esrolian) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 25% Game 25% Herd 15% Homeland Lore (Local) 40% Manage Household 55% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 20% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+15%)** Meditate 40% Prepare Corpse 25% Spirit Combat 90% Worship (Kyger Litor) 90% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 65% Sleight 20% **Perception (+10%)** Insight (Human) 80% Listen 35% Scan 35% Search 35% Track 15% **Stealth (-10%)** **Melee (+10%)** 1H Axe 75% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 25% Shortsword 20% **Ranged (+10%)** Arbalest 20% Axe, Throwing 75% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 25% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 35% Medium Shield 75% Small Shield 40% Spirit Magic: Fanaticism (1pts) Protection (4pts) Second Sight (3pts) Heal (6pts) Demoralize (2pts) Rune Spells: Summon Specific Ancestor (1pts) Command (2pts) Attack Soul (1pts) Counterchaos (2pts) Summon Elemental (1pts) Summon Cult Spirit (1pts) Powers: Silver Hand: A gift from Belintar for her service, the silver hand is a spirit receptacle containing a POW: 24, INT: 15, CHA: 16 spirit that knows the spells: Visibility 2, Ironhand 5, Glamour 2, Detect Enemy 1. Melee Attacks: 1H Battle Axe 75% 1D8+2+1D6 SR 7 8/8 HP Medium Shield 75% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Thrown Axe 30% 1D6+1D3 SR 3 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: History: 300 Lunars Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Harjaret Silverhand ** Runes: Darkness Man Death Homeland: Esrolia, Occupation: Priest, Rune Priest of Cult: Kyger Litor STR: 14, CON: 18, SIZ: 20, DEX: 10, INT: 16, POW: 17, CHA: 18, Derived Stats: Magic Points: 17, Damage Bonus: +1D6, Hit Points: 21, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Passions: Loyalty (Temple) 60%, Devotion (Kyger Litor) 90%, Honor 60%, Reputation 25%, Love (Family) 90%, Loyalty (City) 90%, Cults: Kyger Litor - Rune Priest - Rune Points: 13 Runes: Earth 75%, Darkness 90%, Air 30%, Illusion 50%, Movement 50%, Fertility 15%, Man 85%, Beast 15%, Harmony 50%, Disorder 50%, Death 85%, Truth 50%, Stasis 50%, Mastery 60%, Skills: Worship (Kyger Litor) 90%, Spirit Combat 90%, Cult Lore (Kyger Litor) 90%, Intimidate 90%, Speak (Darktongue) 90%, Sing 80%, Insight (Human) 80%, 1H Axe 75%, Medium Shield 75%, Fast Talk 75%, Axe, Throwing 75%, Speak (Esrolian) 65%, Play Instrument 65%, Orate 60% Spirit Magic: Protection (4pts), Second Sight (3pts), Heal (6pts), Demoralize (2pts), Fanaticism (1pts) Rune Spells: Command (2pts), Attack Soul (1pts), Counterchaos (2pts), Summon Elemental (1pts), Summon Cult Spirit (1pts), Summon Specific Ancestor (1pts) Powers: Silver Hand: A gift from Belintar for her service, the silver hand is a spirit receptacle containing a POW: 24, INT: 15, CHA: 16 spirit that knows the spells: Visibility 2, Ironhand 5, Glamour 2, Detect Enemy 1. Attacks: 1H Battle Axe 75% 1D8+2+1D6 SR 7 8/8 HP Medium Shield 75% 1D4+1D6 SR 7 12/12 HP Thrown Axe 30% 1D6+1D3 SR 3 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: History: 300 Lunars, Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,