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Harella the Huntress
Full Character
Stat Block
--- Harella the Huntress --- Runes: Fertility Beast Truth Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Only daughter of Venarm Many-Sons. Wandering huntress, tied to nobody and no place. Stats: Strength: 14 (70%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 11 (55%) Intelligence: 17 (85%) Power: 16 (80%) Charisma: 14 (70%) Derived Stats: Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe - Colymer) 70% Reputation 19% Hate (Undead) 60% Love (Family) 100% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 70% Loyalty (Clan - Narri) 80% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 50% Fire/Sky 60% Power Runes: Man 1% Fertility 99% Harmony 1% Movement 25% Truth 99% Illusion 1% Dragonewt 50% Beast 99% Death 1% Spirit 50% Stasis 75% Undeath 50% Disorder 99% Chaos 50% Plant 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 10% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 30% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Odayla) 25% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Animal) 40% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 60% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Odayla) 25% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 45% Search 45% Track 100% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 60% Fist 35% Grapple 35% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 80% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Strength (1pts) Disruption (1pts) Detect Life (1pts) Slow (1pts) Speedart (1pts) Rune Spells: Bear's Skin (3pts) Bear's Strength (2pts) Claws (2pts) Melee Attacks: Dagger 60% 1D4+2+1D4 SR 9 6/6 HP Broadsword 35% 1D8+1+1D4 SR 7 12/12 HP 2H Battle Axe 15% 1D8+2+1D4 SR 8 8/8 HP 1H Short Spear 25% 1D6+1+1D4 SR 7 10/10 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 20 6/6 HP (16-18) - L Arm Armor: 17 5/5 HP (13-15) - R Arm Armor: 15 5/5 HP (12) - Chest Armor: 12 7/7 HP (9-11) - Abdomen Armor: 10 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Harella the Huntress ** Runes: Fertility Beast Truth Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Odayla STR: 14, CON: 16, SIZ: 13, DEX: 11, INT: 17, POW: 16, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Tribe) 60%, Loyalty (Sartar) 70%, Loyalty (Clan - Narri) 80%, Loyalty (Tribe - Colymer) 70%, Reputation 19%, Hate (Undead) 60%, Love (Family) 100%, Loyalty (Clan) 60%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 80%, Earth 50%, Plant 50%, Spirit 50%, Stasis 75%, Undeath 50%, Disorder 99%, Chaos 50%, Fertility 99%, Man 1%, Movement 25%, Harmony 1%, Death 1%, Truth 99%, Illusion 1%, Dragonewt 50%, Beast 99%, Skills: Track 100%, Composite Bow 80%, Listen 70%, Speak (Heortling) 60%, Peaceful Cut 60%, Dagger 60%, Climb 50%, Scan 45%, Search 45%, Spirit Combat 40%, Farm 40%, Medium Shield 40%, Homeland Lore (Local) 40%, Sing 40% Spirit Magic: Slow (1pts), Speedart (1pts), Strength (1pts), Disruption (1pts), Detect Life (1pts) Rune Spells: Bear's Strength (2pts), Claws (2pts), Bear's Skin (3pts) Attacks: Dagger 60% 1D4+2+1D4 SR 9 6/6 HP Broadsword 35% 1D8+1+1D4 SR 7 12/12 HP 2H Battle Axe 15% 1D8+2+1D4 SR 8 8/8 HP 1H Short Spear 25% 1D6+1+1D4 SR 7 10/10 HP Composite Bow 80% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 20 6/6 HP (16-18) - L Arm Armor: 17 5/5 HP (13-15) - R Arm Armor: 15 5/5 HP (12) - Chest Armor: 12 7/7 HP (9-11) - Abdomen Armor: 10 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,