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Eoalakt
Full Character
Stat Block
--- Eoalakt --- Runes: Death Disorder Moon Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Eoalakt is Inconsistent and Repulsive. He is a Common adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 6 (30%) Intelligence: 11 (55%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Air 20% Moon 70% Earth 40% Power Runes: Disorder 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 7% Drive (Chariot) 0% Jump 13% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 35% First Aid 25% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 45% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 15% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 5% Dagger 45% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 15% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 50% Pole Lasso 0% Rock 10% Self Bow 0% Sling 10% Staff Sling 15% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 25% Medium Shield 55% Small Shield 10% Spirit Magic: Parry (1pts) Extinguish (4pts) Rune Spells: Dismiss Earth Elemental (1pts) Melee Attacks: Dagger 45% 1D4+2+1D4 SR 10 6/6 HP Medium Shield 55% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Eoalakt ** Runes: Death Disorder Moon Homeland: Lunar Tarsh, Occupation: Heavy Infantry, Initiate of Cult: Seven Mothers STR: 14, CON: 14, SIZ: 12, DEX: 6, INT: 11, POW: 9, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Moon 70%, Earth 40%, Air 20%, Disorder 75%, Death 75%, Skills: Speak (New Pelorian) 70%, Medium Shield 55%, Javelin 50%, Battle 50%, Dagger 45%, Scan 45%, Farm 35%, Cult Lore (Seven Mothers) 35%, Climb 35%, Spirit Combat 35%, Listen 35%, Homeland Lore (Local) 30%, Sing 30%, Read/Write (New Pelorian) 30% Spirit Magic: Parry (1pts), Extinguish (4pts) Rune Spells: Dismiss Earth Elemental (1pts) Attacks: Medium Shield 55% 1D4+1D4 SR 9 12/12 HP Dagger 45% 1D4+2+1D4 SR 10 6/6 HP Thrown Javelin 50% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,