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Desmastar
Full Character
Stat Block
--- Desmastar --- Runes: Harmony Death Darkness Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Desmastar is Eloquent and Unhappy. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 10 (50%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Darkness 60% Air 20% Moon 10% Power Runes: Death 75% Harmony 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 45% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 5% Evaluate 10% Farm 35% First Aid 25% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (New Pelorian) 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 35% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 20% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 60% Greatsword 5% Kick 15% Kopis 35% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 25% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 65% Medium Shield 25% Small Shield 15% Spirit Magic: Farsee (1pts) Extinguish (4pts) Rune Spells: Regrow Limb (2pts) Melee Attacks: Grapple 60% Special+1D4 SR 9 0/0 HP Large Shield 65% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Desmastar ** Runes: Harmony Death Darkness Homeland: Lunar Tarsh, Occupation: Heavy Infantry, Initiate of Cult: Seven Mothers STR: 13, CON: 10, SIZ: 13, DEX: 10, INT: 11, POW: 11, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Darkness 60%, Air 20%, Moon 10%, Harmony 75%, Death 75%, Skills: Speak (New Pelorian) 70%, Large Shield 65%, Grapple 60%, Climb 50%, Cult Lore (Seven Mothers) 45%, Battle 40%, Worship (Seven Mothers) 35%, Scan 35%, Kopis 35%, Spirit Combat 35%, Farm 35%, Listen 35%, Customs (Lunar Provincial) 35%, Sing 30% Spirit Magic: Farsee (1pts), Extinguish (4pts) Rune Spells: Regrow Limb (2pts) Attacks: Grapple 60% Special+1D4 SR 9 0/0 HP Large Shield 65% 1D6+1D4 SR 8 16/16 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,