The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Farnan
Full Character
Stat Block
--- Farnan --- Runes: Air Man Movement Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 20 (100%) Constitution: 16 (80%) Size: 18 (90%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 15 (75%) Derived Stats: Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Loyalty (White Bull) 60% Devotion 90% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 60% Loyalty (Queen Samaith) 60% Honor 100% Reputation 41% Loyalty (Clan) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 80% Moon 10% Earth 50% Water 10% Darkness 10% Fire/Sky 20% Power Runes: Fertility 50% Truth 50% Movement 75% Beast 25% Stasis 25% Illusion 50% Death 50% Man 75% Harmony 50% Disorder 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Horse) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 45% Intrigue 10% Orate 35% Sing 55% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 45% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 65% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 55% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 75% Dagger 40% Fist 40% Grapple 40% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 50% Medium Shield 70% Small Shield 30% Rune Spells: Earth Shield (3pts) Melee Attacks: Broadsword 75% 1D8+1+1D6 SR 5 12/12 HP 1H Short Spear 55% 1D6+1+1D6 SR 5 10/10 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Farnan ** Runes: Air Man Movement Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 20, CON: 16, SIZ: 18, DEX: 14, INT: 16, POW: 16, CHA: 15, Derived Stats: Hit Points: 18, Magic Points: 16, Damage Bonus: +1D6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Loyalty (White Bull) 60%, Devotion 90%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Sartar) 60%, Loyalty (Queen Samaith) 60%, Honor 100%, Reputation 41%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Darkness 10%, Fire/Sky 20%, Air 80%, Moon 10%, Earth 50%, Water 10%, Death 50%, Man 75%, Harmony 50%, Disorder 50%, Fertility 50%, Truth 50%, Illusion 50%, Movement 75%, Beast 25%, Stasis 25%, Skills: Broadsword 75%, Medium Shield 70%, Battle 70%, Listen 65%, Worship (Orlanth) 65%, Speak (Heortling) 55%, Composite Bow 55%, Sing 55%, 1H Spear 55%, Climb 55%, Scan 50%, Large Shield 50%, Spirit Combat 50%, Jump 47% Rune Spells: Earth Shield (3pts) Attacks: Broadsword 75% 1D8+1+1D6 SR 5 12/12 HP 1H Short Spear 55% 1D6+1+1D6 SR 5 10/10 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,