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Merninna Beart
Full Character
Stat Block
--- Merninna Beart --- Runes: Truth Disorder Fire/Sky Type: Player Character Homeland: Old Tarsh Occupation: Crafter Initiate of Cult: Yelmalio Standard of Living: Free Income: 80 L Ransom: 500 L Description: Merninna Beart is Annoyed and Reliable. She is a Common adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 14 (70%) Intelligence: 18 (90%) Power: 15 (75%) Charisma: 8 (40%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Patron) 60% **Cults: Yelmalio - Initiate - Rune Points: 1 Elemental Runes: Earth 50% Fire/Sky 60% Air 20% Power Runes: Truth 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 28% Drive (Chariot) 5% Jump 52% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 15% Bargain 15% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Flamespeech) 20% Speak (Heortling) 0% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 30% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 45% Customs (Heortling) 0% Customs (Tarshite) 35% Elder Race Lore (Elves) 15% Evaluate 30% Farm 35% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 20% Manage Household 60% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 20% Survival 30% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 35% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 40% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 65% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 55% Small Shield 30% Spirit Magic: Light (1pts) Farsee (2pts) Darkwall (2pts) Rune Spells: Catseye (1pts) Melee Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 55% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Set of tools Crafted goods worth 100 L 20 L in coin Cultural weapon
** Merninna Beart ** Runes: Truth Disorder Fire/Sky Homeland: Old Tarsh, Occupation: Crafter, Initiate of Cult: Yelmalio STR: 12, CON: 11, SIZ: 17, DEX: 14, INT: 18, POW: 15, CHA: 8, Derived Stats: Hit Points: 13, Magic Points: 15, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Patron) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Cults: Yelmalio - Initiate - Rune Points: 1 Runes: Air 20%, Earth 50%, Fire/Sky 60%, Truth 75%, Disorder 75%, Skills: Battle Axe 65%, Manage Household 60%, Medium Shield 55%, Jump 52%, Speak (Tarshite) 50%, Cult Lore (Yelmalio) 45%, Grapple 40%, 1H Spear 40%, Insight (Human) 40%, Dagger 40%, Homeland Lore (Local) 40%, Fist 40%, Climb 40%, Crossbows 40% Spirit Magic: Light (1pts), Farsee (2pts), Darkwall (2pts) Rune Spells: Catseye (1pts) Attacks: 1H Battle Axe 65% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 55% 1D4+1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Set of tools, Crafted goods worth 100 L, 20 L in coin, Cultural weapon,