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Gog
Full Character
Stat Block
--- Gog --- Runes: Man Disorder Death Type: Player Character Homeland: Prax: Sable Riders Occupation: Noble Initiate of Cult: Maran Gor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 10 (50%) Constitution: 15 (75%) Size: 10 (50%) Dexterity: 17 (85%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 11 (55%) Derived Stats: Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Hate (Law) 60% Loyalty (Leader) 60% Devotion (Maran Gor) 60% Loyalty 60% Hate (Chaos) 60% Honor (Chaos) 65% Love (Family) 75% Loyalty (Tribe) 60% Devotion (Yalmaar) 60% Reputation 15% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Water 20% Darkness 40% Fire/Sky 60% Moon 30% Power Runes: Illusion 50% Man 95% Stasis 50% Disorder 90% Beast 5% Truth 50% Movement 50% Death 65% Harmony 10% Fertility 35% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Horse) 25% Ride (Sable Antelope) 75% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 65% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 15% Orate 50% Sing 10% Speak (Heortling) 0% Speak (Earthtongue) 10% Speak (Praxian) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Maran Gor) 25% Customs (Heortling) 0% Customs (Chaos) 25% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Tradetalk) 25% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Maran Gor) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Insight (Human) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 70% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 55% Dagger 40% Fist 40% Grapple 40% Kick 30% Kopis 50% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 60% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 100% Small Shield 30% Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Gog ** Runes: Man Disorder Death Homeland: Prax: Sable Riders, Occupation: Noble, Initiate of Cult: Maran Gor STR: 10, CON: 15, SIZ: 10, DEX: 17, INT: 14, POW: 10, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty 60%, Hate (Law) 60%, Loyalty (Leader) 60%, Devotion (Maran Gor) 60%, Reputation 15%, Hate (Chaos) 60%, Honor (Chaos) 65%, Love (Family) 75%, Loyalty (Tribe) 60%, Devotion (Yalmaar) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Earth 60%, Water 20%, Darkness 40%, Fire/Sky 60%, Moon 30%, Illusion 50%, Man 95%, Stasis 50%, Disorder 90%, Beast 5%, Truth 50%, Movement 50%, Death 65%, Harmony 10%, Fertility 35%, Skills: Medium Shield 100%, Ride (Sable Antelope) 75%, 1H Spear 70%, Dance 65%, Jump 61%, Composite Bow 60%, Broadsword 55%, Orate 50%, Kopis 50%, Speak (Praxian) 50%, Climb 50%, Manage Household 45%, Dodge 44%, Dagger 40% Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,