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Yotanthi Deepbreath
Full Character
Stat Block
--- Yotanthi Deepbreath --- Runes: Fire/Sky Movement Death Type: Player Character Homeland: Balazaring Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Yotanthi Deepbreath is Pacifistic and Aloof. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 15 (75%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 12% Love (Family) 70% Loyalty (Clan) 70% Loyalty (Tribe) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Earth 40% Fire/Sky 90% Power Runes: Death 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 35% Sing 75% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 60% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Foundchild) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 50% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 60% Scan 60% Search 30% Track 65% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 35% Pole Lasso 15% Rock 25% Self Bow 80% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Slow (1pts) Mobility (1pts) Speedart (1pts) Disruption (1pts) Rune Spells: Draw Beast (1pts) Beastmaster (2pts) Sureshot (1pts) Melee Attacks: Medium Shield 25% 1D4+1D4 SR 6 12/12 HP Fist 35% 1D3+1D4 SR 7 0/0 HP Ranged Attacks: Self Bow 80% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Yotanthi Deepbreath ** Runes: Fire/Sky Movement Death Homeland: Balazaring, Occupation: Hunter, Initiate of Cult: Foundchild STR: 16, CON: 14, SIZ: 16, DEX: 15, INT: 13, POW: 15, CHA: 10, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Tribe) 60%, Reputation 12%, Love (Family) 70%, Loyalty (Clan) 70%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Fire/Sky 90%, Moon 60%, Earth 40%, Death 85%, Movement 85%, Skills: Self Bow 80%, Sing 75%, Track 65%, Scan 60%, Animal Lore 60%, Jump 60%, Listen 60%, Spirit Combat 55%, Peaceful Cut 50%, Climb 45%, Orate 35%, Javelin 35%, Dagger 35%, Grapple 35% Spirit Magic: Slow (1pts), Mobility (1pts), Speedart (1pts), Disruption (1pts) Rune Spells: Sureshot (1pts), Draw Beast (1pts), Beastmaster (2pts) Attacks: Fist 35% 1D3+1D4 SR 7 0/0 HP Medium Shield 25% 1D4+1D4 SR 6 12/12 HP Self Bow 80% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,