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--- Test --- Runes: Air Fertility Man Type: Player Character Homeland: Durulz (Ducks) Occupation: Assistant Shaman Initiate of Cult: Daka Fal Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Duck Stats: Strength: 15 (75%) Constitution: 18 (90%) Size: 5 (25%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Honor 60% Reputation 5% Love (Family) 70% Fear (Dragons) 60% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 60% Fire/Sky 30% Power Runes: Movement 50% Truth 50% Disorder 50% Stasis 50% Illusion 50% Man 75% Beast 25% Death 25% Harmony 50% Fertility 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 0% Swim 85% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 10% Orate 15% Sing 55% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Spiritspeech) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Daka Fal) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 100% Spirit Dance 40% Spirit Lore 50% Spirit Travel 50% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Daka Fal) 70% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 45% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 35% Spirit Magic: Befuddle (2pts) Countermagic (1pts) Spirit Screen (2pts) Spirit Binding (1pts) Rune Spells: Axis Mundi (1pts) Discorporation (1pts) Spirit Guardian (1pts) Melee Attacks: Broadsword 45% 1D8+1 SR 7 12/12 HP Medium Shield 40% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Test ** Runes: Air Fertility Man Homeland: Durulz (Ducks), Occupation: Assistant Shaman, Initiate of Cult: Daka Fal STR: 15, CON: 18, SIZ: 5, DEX: 15, INT: 16, POW: 14, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 17, Magic Points: 14, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Honor 60%, Reputation 5%, Love (Family) 70%, Fear (Dragons) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Fire/Sky 30%, Air 90%, Earth 60%, Harmony 50%, Fertility 75%, Truth 50%, Disorder 50%, Movement 50%, Man 75%, Beast 25%, Death 25%, Stasis 50%, Illusion 50%, Skills: Spirit Combat 100%, Swim 85%, Worship (Daka Fal) 70%, Sing 55%, Speak (Spiritspeech) 55%, Speak (Heortling) 55%, Jump 50%, Spirit Travel 50%, Spirit Lore 50%, Climb 45%, Broadsword 45%, First Aid 40%, Medium Shield 40%, Spirit Dance 40% Spirit Magic: Spirit Binding (1pts), Befuddle (2pts), Countermagic (1pts), Spirit Screen (2pts) Rune Spells: Axis Mundi (1pts), Discorporation (1pts), Spirit Guardian (1pts) Attacks: Broadsword 45% 1D8+1 SR 7 12/12 HP Medium Shield 40% 1D4 SR 8 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,