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Eostandi Howlinkar
Full Character
Stat Block
--- Eostandi Howlinkar --- Runes: Air Fertility Movement Type: Player Character Homeland: Sartar Occupation: Thief Rune Lord of Cult: Orlanth Adventurous Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Eostandi Howlinkar is Spoiled and Reflective. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 17 (85%) Dexterity: 12 (60%) Intelligence: 19 (95%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 60% Reputation 19% Love (Family) 70% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Fire/Sky 70% Air 100% Earth 60% Power Runes: Fertility 95% Movement 95% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 85% Dodge 19% Drive (Chariot) 25% Jump 41% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 40% Fast Talk 65% Intimidate 20% Intrigue 10% Orate 30% Sing 110% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 105% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 80% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 60% Plant Lore 15% Read/Write (Old Tarsh) 35% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 90% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 60% Track 15% **Stealth (+0%)** Hide 20% Move Quietly 80% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 45% Grapple 45% Greatsword 15% Kick 25% Kopis 45% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 60% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 25% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 80% Small Shield 25% Spirit Magic: Demoralize (2pts) Disruption (1pts) Fanaticism (1pts) Protection (1pts) Detect Enemies (1pts) Bladesharp (2pts) Rune Spells: Dark Walk (1pts) Mist Cloud (1pts) Wind Words (1pts) Summons of Evil (3pts) Summon Elemental (1pts) Increase/Decrease Wind (1pts) Leap (1pts) Shield (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 80% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Eostandi Howlinkar ** Runes: Air Fertility Movement Homeland: Sartar, Occupation: Thief, Rune Lord of Cult: Orlanth Adventurous STR: 15, CON: 15, SIZ: 17, DEX: 12, INT: 19, POW: 13, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Honor 60%, Reputation 19%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Air 100%, Earth 60%, Fire/Sky 70%, Fertility 95%, Movement 95%, Skills: Sing 110%, Farm 105%, Sleight 90%, Climb 85%, Homeland Lore (Local) 80%, Medium Shield 80%, Move Quietly 80%, Fast Talk 65%, Peaceful Cut 60%, Search 60%, Shortsword 60%, Speak (Heortling) 55%, Grapple 45%, Scan 45% Spirit Magic: Bladesharp (2pts), Demoralize (2pts), Disruption (1pts), Fanaticism (1pts), Protection (1pts), Detect Enemies (1pts) Rune Spells: Summon Elemental (1pts), Increase/Decrease Wind (1pts), Leap (1pts), Shield (1pts), Dark Walk (1pts), Mist Cloud (1pts), Wind Words (1pts), Summons of Evil (3pts) Attacks: Dagger 35% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 80% 1D4+1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,