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Blondel
Full Character
Stat Block
--- Blondel --- Runes: Movement Truth Air Type: Player Character Homeland: Sartar Occupation: Entertainer Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 100 L Ransom: 500 L Description: Bard Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 19 (95%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Music) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Orlanth) 80% Hate (Chaos) 60% Honor (Clan) 60% Reputation 10% Loyalty (Friends) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 80% Power Runes: Spirit 5% Harmony 60% Truth 85% Disorder 40% Man 55% Stasis 10% Illusion 15% Movement 90% Beast 45% Death 50% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 90% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Ride (Buffalo) 15% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 60% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 90% Sing 115% Speak (Heortling) 0% Speak (Heortling) 65% Speak (Stormspeech) 35% Speak (Tradetalk) 55% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 25% Customs (Heortling) 0% Customs (Heortling) 35% Customs (Sartar) 20% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Sartar) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 145% Sleight 25% **Perception (+10%)** Insight (Species) 30% Insight (Human) 40% Listen 35% Scan 65% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 145% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 90% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 120% Small Shield 30% Spirit Magic: Disruption (1pts) Protection (5pts) Heal (4pts) Repair (2pts) Bladesharp (4pts) Rune Spells: Leap (1pts) Dark Walk (1pts) Lightning (1pts) Melee Attacks: Broadsword 145% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 120% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 90% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Blondel ** Runes: Movement Truth Air Homeland: Sartar, Occupation: Entertainer, Initiate of Cult: Orlanth Adventurous STR: 15, CON: 15, SIZ: 14, DEX: 15, INT: 17, POW: 14, CHA: 19, Derived Stats: Hit Points: 16, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 10%, Loyalty (Friends) 60%, Love (Music) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Devotion (Orlanth) 80%, Hate (Chaos) 60%, Honor (Clan) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 80%, Harmony 60%, Spirit 5%, Truth 85%, Disorder 40%, Illusion 15%, Movement 90%, Man 55%, Stasis 10%, Fertility 50%, Beast 45%, Death 50%, Skills: Play Instrument 145%, Broadsword 145%, Medium Shield 120%, Sing 115%, Orate 90%, Dodge 90%, Composite Bow 90%, Spirit Combat 75%, Speak (Heortling) 65%, Scan 65%, Dance 60%, Speak (Tradetalk) 55%, Jump 50%, Climb 45% Spirit Magic: Heal (4pts), Repair (2pts), Bladesharp (4pts), Disruption (1pts), Protection (5pts) Rune Spells: Leap (1pts), Dark Walk (1pts), Lightning (1pts) Attacks: Broadsword 145% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 120% 1D4+1D4 SR 7 12/12 HP Composite Bow 90% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,