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Krelvanga Snow-Shadow
Full Character
Stat Block
--- Krelvanga Snow-Shadow --- Runes: Air Truth Death Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Geases: Drink no alcoholic beverages Eat no vegetables Mistrust all Aldryami. Gift: Blessed broadsword named Lichreaver does double damage (once armor is penetrated). Stats: Strength: 20 (100%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 17 (85%) Intelligence: 10 (50%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Tribe) 70% Honor 70% Reputation 10% Hate (Chaos) 70% Love (Family) 70% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 100% Earth 40% Power Runes: Disorder 50% Fertility 25% Beast 50% Stasis 50% Harmony 50% Truth 75% Death 75% Illusion 25% Movement 50% Man 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 49% Drive (Chariot) 20% Jump 66% Ride (Horse) 20% Ride (Horse) 20% Swim 30% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 40% Intrigue 5% Orate 10% Sing 30% Speak (Tradetalk) 10% **Knowledge (+0%)** Animal Lore 5% Battle 40% Celestial Lore 5% Cult Lore (Humakt) 15% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 30% Game 15% Herd 15% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Spirit Combat 40% Worship (Humakt) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 130% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 80% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 55% Medium Shield 80% Small Shield 30% Spirit Magic: Fireblade (0pts) Protection (3pts) Multimissile (3pts) Heal (5pts) Vigor (0pts) Rune Spells: Detect Truth (1pts) Sword Trance (1pts) Shield (1pts) True Weapon (1pts) Turn Undead (1pts) Melee Attacks: Broadsword 130% 1D8+1+1D6 SR 5 12/12 HP Medium Shield 80% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Krelvanga Snow-Shadow ** Runes: Air Truth Death Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Humakt STR: 20, CON: 15, SIZ: 14, DEX: 17, INT: 10, POW: 13, CHA: 10, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 70%, Reputation 10%, Hate (Chaos) 70%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Tribe) 70%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 100%, Stasis 50%, Truth 75%, Harmony 50%, Man 50%, Death 75%, Illusion 25%, Movement 50%, Fertility 25%, Beast 50%, Disorder 50%, Skills: Broadsword 130%, Composite Bow 80%, Medium Shield 80%, Jump 66%, Climb 55%, Large Shield 55%, Dodge 49%, Crossbows 40%, Battle 40%, Grapple 40%, Spirit Combat 40%, Dagger 40%, Worship (Humakt) 40%, Intimidate 40% Spirit Magic: Heal (5pts), Vigor (0pts), Fireblade (0pts), Protection (3pts), Multimissile (3pts) Rune Spells: Sword Trance (1pts), Shield (1pts), True Weapon (1pts), Turn Undead (1pts), Detect Truth (1pts) Attacks: Medium Shield 80% 1D4+1D6 SR 6 12/12 HP Broadsword 130% 1D8+1+1D6 SR 5 12/12 HP Composite Bow 80% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,