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Ernalor Anastone
Full Character
Stat Block
--- Ernalor Anastone --- Runes: Death Disorder Fire/Sky Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ernalor Anastone is Flippant and Adorable. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% Reputation 17% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 50% Fire/Sky 80% Power Runes: Death 85% Disorder 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 75% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 45% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 40% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 25% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 75% Pole Lasso 15% Rock 25% Self Bow 15% Sling 75% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (3pts) Parry (1pts) Disruption (1pts) Rune Spells: Shield (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Sling 75% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Ernalor Anastone ** Runes: Death Disorder Fire/Sky Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Humakt STR: 12, CON: 13, SIZ: 15, DEX: 13, INT: 16, POW: 10, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 50%, Fire/Sky 80%, Death 85%, Disorder 85%, Skills: Dagger 85%, Sling 75%, Javelin 75%, Ride (Horse) 75%, Climb 55%, Battle 55%, Jump 54%, Scan 50%, Intimidate 45%, Worship (Humakt) 40%, Listen 40%, Medium Shield 40%, Large Shield 35%, Farm 35% Spirit Magic: Heal (3pts), Parry (1pts), Disruption (1pts) Rune Spells: Shield (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Sling 75% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,