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Test Guy 3
Full Character
Stat Block
--- Test Guy 3 --- Runes: Death Truth Earth Type: Player Character Homeland: Old Tarsh Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 70% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Shaker Temple) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 20% Earth 70% Power Runes: Truth 75% Stasis 50% Disorder 50% Movement 50% Fertility 25% Beast 50% Death 75% Harmony 50% Illusion 25% Man 50% Skills: **Agility (+0%)** Dodge 32% Jump 33% Ride (Horse) 10% **Communication (+5%)** Dance 20% Intimidate 60% Sing 25% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Battle 55% Cult Lore (Humakt) 20% Customs (Tarshite) 30% Farm 30% First Aid 30% Survival 60% **Magic (+5%)** Meditate 25% Spirit Combat 40% Worship (Humakt) 45% **Manipulation (+5%)** **Perception (+5%)** Listen 40% Scan 40% **Stealth (+0%)** Hide 20% Move Quietly 30% **Melee (+5%)** 1H Spear 20% Battle Axe 30% Broadsword 95% Dagger 30% Fist 55% Kick 30% **Ranged (+5%)** Composite Bow 55% Javelin 25% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 80% Spirit Magic: Heal (1pts) Bladesharp (2pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Morale (2pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Fist 55% 1D3+1D4 SR 8 0/0 HP Kick 30% 1D6+1D4 SR 8 0/0 HP Broadsword 95% 1D8+1+1D4 SR 6 12/12 HP Small Shield 80% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Test Guy 3 ** Runes: Death Truth Earth Homeland: Old Tarsh, Occupation: Light Infantry, Initiate of Cult: Humakt STR: 13, CON: 15, SIZ: 15, DEX: 11, INT: 14, POW: 13, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Honor 70%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 20%, Earth 70%, Illusion 25%, Man 50%, Death 75%, Harmony 50%, Disorder 50%, Movement 50%, Fertility 25%, Beast 50%, Truth 75%, Stasis 50%, Skills: Broadsword 95%, Small Shield 80%, Intimidate 60%, Survival 60%, Battle 55%, Composite Bow 55%, Speak (Tarshite) 55%, Fist 55%, Worship (Humakt) 45%, Listen 40%, Scan 40%, Spirit Combat 40%, Medium Shield 35%, Jump 33% Spirit Magic: Heal (1pts), Bladesharp (2pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: Morale (2pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Fist 55% 1D3+1D4 SR 8 0/0 HP Kick 30% 1D6+1D4 SR 8 0/0 HP Broadsword 95% 1D8+1+1D4 SR 6 12/12 HP Small Shield 80% 1D3+1D4 SR 7 8/8 HP Composite Bow 55% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,