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Keneva Mood
Full Character
Stat Block
--- Keneva Mood --- Runes: Man Death Darkness Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Keneva Mood is Quiet and Boisterous. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 12 (60%) Size: 9 (45%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Honor 60% Reputation 21% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 50% Moon 60% Darkness 80% Power Runes: Death 85% Man 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 75% Ride (Horse) 0% Swim 110% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 35% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 40% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 10% **Stealth (+10%)** Hide 30% Move Quietly 40% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 75% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 60% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (4pts) Disruption (1pts) Protection (2pts) Detect Undead (1pts) Rune Spells: Shield (1pts) Turn Undead (1pts) Sword Trance (1pts) Melee Attacks: Large Shield 85% 1D6 SR 7 16/16 HP 1H Short Spear 75% 1D6+1 SR 6 10/10 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Keneva Mood ** Runes: Man Death Darkness Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: Humakt STR: 10, CON: 12, SIZ: 9, DEX: 15, INT: 16, POW: 12, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Honor 60%, Reputation 21%, Love (Family) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 50%, Moon 60%, Darkness 80%, Man 85%, Death 85%, Skills: Swim 110%, Large Shield 85%, Jump 75%, 1H Spear 75%, Composite Bow 60%, Battle 55%, Scan 50%, Listen 50%, Climb 45%, Worship (Humakt) 40%, Medium Shield 40%, Move Quietly 40%, Homeland Lore (Local) 35%, Crossbows 35% Spirit Magic: Heal (4pts), Disruption (1pts), Protection (2pts), Detect Undead (1pts) Rune Spells: Shield (1pts), Turn Undead (1pts), Sword Trance (1pts) Attacks: Large Shield 85% 1D6 SR 7 16/16 HP 1H Short Spear 75% 1D6+1 SR 6 10/10 HP Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,